Here are some things that I've made recently that I haven't really bothered making their own threads.
Conway's Game of Life:
Cells are 11x11x12 for basic functionality or 11x11x15 when it has reset lines and the random seed generator attached to the bottom.
Does this confuse you?
----------------------------------------------------------------
"Pachelbel's Canon in D" loop player:
One of my stupid loop players.... at least it sounds nice
----------------------------------------------------------------
Hexadecimal Logic Unit:
This one takes two hexadecimal digits, decodes each of them into binary, runs the binary through a logic unit and then adds the result back up into hex. It uses a hex digit as the truth table as well so you can select any logic gate to use.
Trying to make the LU a little smaller...
--------------------------------------------------------------------------
Mastermind:
This is a game I used to play as a kid. One person picks a sequence of 3 colors. The other person tries to guess it based on the hints from the guesses. White and black markers show how many colors are in the right or wrong place. I only have win detection, sorta, and no lose detection. Nothing really happens when you guess it besides a few note blocks play.
It's not terribly huge but I feel like it could be more compact. Also this is a small board for this game. Hex would allow me to expand to any reasonable size.
The logic under this thing is a bit of a mess but it seems to work perfectly. I'm surprised how well this turned out when this whole thing came together in 2 days.
----------------------------------------------------------------------
1x1 pixel 16x16 touch screen:
kinda useless. half of it has memory. I'm too lazy to flip it and fill the flip flops with items. Why wont WE copy items in droppers?
---------------------------------------------------------
stackable hex2bin for a new 2x2 pixel serial hex image receiver.
The new image receiver(top left and bottom center) buffers the whole signal up the side and then loads the entire image at the same time.
The old version(bottom right) had 4x4 pixels because I used newo's hex2bin which has 4 wide outputs.
They both take the same image protocol so you can hook either of them to the same sender.
----------------------------------------------------------
Conway's Game of Life:
Cells are 11x11x12 for basic functionality or 11x11x15 when it has reset lines and the random seed generator attached to the bottom.
Does this confuse you?
----------------------------------------------------------------
"Pachelbel's Canon in D" loop player:
One of my stupid loop players.... at least it sounds nice
----------------------------------------------------------------
Hexadecimal Logic Unit:
This one takes two hexadecimal digits, decodes each of them into binary, runs the binary through a logic unit and then adds the result back up into hex. It uses a hex digit as the truth table as well so you can select any logic gate to use.
Trying to make the LU a little smaller...
--------------------------------------------------------------------------
Mastermind:
This is a game I used to play as a kid. One person picks a sequence of 3 colors. The other person tries to guess it based on the hints from the guesses. White and black markers show how many colors are in the right or wrong place. I only have win detection, sorta, and no lose detection. Nothing really happens when you guess it besides a few note blocks play.
It's not terribly huge but I feel like it could be more compact. Also this is a small board for this game. Hex would allow me to expand to any reasonable size.
The logic under this thing is a bit of a mess but it seems to work perfectly. I'm surprised how well this turned out when this whole thing came together in 2 days.
----------------------------------------------------------------------
1x1 pixel 16x16 touch screen:
kinda useless. half of it has memory. I'm too lazy to flip it and fill the flip flops with items. Why wont WE copy items in droppers?
---------------------------------------------------------
stackable hex2bin for a new 2x2 pixel serial hex image receiver.
The new image receiver(top left and bottom center) buffers the whole signal up the side and then loads the entire image at the same time.
The old version(bottom right) had 4x4 pixels because I used newo's hex2bin which has 4 wide outputs.
They both take the same image protocol so you can hook either of them to the same sender.
----------------------------------------------------------