09-11-2014, 04:13 AM
microsoft could buy mojang for $2 billion
opinion?
opinion?
09-11-2014, 04:13 AM
microsoft could buy mojang for $2 billion
opinion?
09-11-2014, 07:11 PM
I think that they are a bit late to start buying this game. In my opinion, this game has already passed its maximum potential and their number of new purchases per month is probably already starting to decline.
But hey... a massive company like Microsoft surely knows more about the logistics of this than I do so they probably know how this will play out.
09-12-2014, 12:11 AM
Mojang would either die after or make some kinds of spinoff of it. They don't have any other good game ideas.
09-15-2014, 09:33 PM
The shit has hit the fan.
09-15-2014, 10:34 PM
Waiting for Xbox exclusive Minecraft 2...
09-15-2014, 11:52 PM
if i had 2.5 billion dollars, i sure as hell wouldnt spend it on a dying game.
09-16-2014, 12:08 AM
Its not dying....
09-17-2014, 04:28 AM
*bought
09-17-2014, 08:43 PM
I wonder how much of that 2.5 billion Notch took with him...
09-17-2014, 09:12 PM
09-17-2014, 09:31 PM
not much will change guys, most people that's been working on mojang, if not all, will still be working on minecraft. There is a possibility that the founders will leave though because of the pressure of owning such a large company
<-- The actual Minecraft server host
09-17-2014, 09:46 PM
(This post was last modified: 09-17-2014, 09:46 PM by PhysoniumI.)
Nothing will change MC wise, just like Amazon is doing with Twitch. They get infinite money to do exactly what they were doing before. Was profitable as it was, will be profitable as it will be. Recipe to success? Don't shit in the current recipe.
09-20-2014, 12:12 AM
Probably around a 1.5billion~ probably. That's my guess. Rather hefty on top of his earning from Mojang itself...
Probably a total around 1.7-2bill?
09-20-2014, 12:38 AM
For good news...
Welcome to the era of Forge and Sponge! And spigot, whatever that is
09-20-2014, 03:08 PM
that better be minecraft 2.0 makes sense, doesn't it?
<-- The actual Minecraft server host
09-20-2014, 11:19 PM
May take them till 2016 to release it though.
09-25-2014, 03:53 PM
(09-20-2014, 12:38 AM)͝ ͟ ͜ Wrote: For good news... Forge is nice for modding. Let's hope Microsoft doesn't kill it in the name of DRM. Or switch everything around to C# or .NET and make it only playable on Windows 8.1. Same goes with Spigot. (Spigot is a modified vanilla Minecraft server with support for plugins, that Vanilla clients can still connect to. It also runs 10x better.) If some things change, it would be impossible. I guess I'm not very optimistic about Microsoft owning Minecraft.
09-26-2014, 04:55 AM
C# and such would make the game much better...
Spigot is NOT for modding, it's an optimized Bukkit... Tech companies aren't run by idiots. If a business is going well, and they BUY it, they'd let it as it is, as them fucking with it may make it so they don't make money. You buy a company to make MORE money, not less and waste $2.5 bill... G'DAMN PEOPLE AREN'T STUPID!
09-29-2014, 04:02 AM
(This post was last modified: 09-29-2014, 04:04 AM by redstonewarrior.)
09-29-2014, 05:36 AM
*some
Those who spend $2.5 billion (or sign off on it) to acquire a company are in no way stupid. They have a lot of power and they wouldn't be able to gain this if they were stupid. Uh yeah. They won't waste that money. Completly illogical.
10-13-2014, 11:14 PM
I just know microhard are going to ruin it. My prediction is that when it reaches 2.0, Microsoft will fire the old migrated devs and take control themselves, remove server hosting and host it all themselves and make it a paytoplay thing. Also, I'm expecting the pause menu to have ugly windows 8 style buttons.
Seriously though: In the Mojang FAQ about the purchase, they said something Like this: "Don't worry, Minecraft will still be available on all the platforms it us today: Windows, Mac OS X, Xbox, PS4, iOS and Android" Notice they didn't list the Linux version. Did they just forget it, or........................
10-14-2014, 12:25 AM
there's a little thing you're forgetting called contracts and laws. microsoft wouldn't be able to fire the original mojang workers just because they want to change the game to something of their own style. If they have anything reasonably close to a contract, microsoft would have to find a legit reason for firing people. They can however hire others, but then there's leaders for the developement of minecraft that, again if the contract is worth anything, they wouldn't be able to hire people to just suddenly outrank them and take over
<-- The actual Minecraft server host
10-14-2014, 03:27 AM
THERE IS A LINUX VERSION >.>
THE RETARDATION IT'S THE SAME AS THE MAC VERSION (WELL AND THERE ARE STILL JARS THAT WORK JUST FINE) BLKJAHSFOIKUHJALKSDFHJKDNBGOIUHFNDLKASWEJ YEAH I know, capslock is broken but that's how angered I am at Slugdude's comment.
10-16-2014, 11:36 PM
Java happens to allow for cross-platform operation. A jar that works on windows will work on mac and linux too (and anything else you can install java on).
10-17-2014, 08:13 PM
10-18-2014, 09:08 AM
There are better versions for different systems? Some people are dumb? No clue.
All I care about is the fact that you can run the jar on linux, mac AND windows. (I happen to have done it myself)
10-18-2014, 09:47 AM
Windows version allows for a .exe that you can customize to make it look cool ( instead of the pesky .jar icon). Mac versjon might have the same reason. Others because idk if Linux has the same thing windows has with the.exe.
<-- The actual Minecraft server host
10-18-2014, 08:18 PM
They're effectively useless as applying launch arguments to any of those wouldn't modify the state of Minecraft (those launch arguments are handled seperately).
TL;DR they're useless! (functionally)
The reason is because java is only cross-platform on Tuesdays when the sun, the moon, and the stars align and God looks down and smiles upon ye, and the computer gnomes decide to stop trolling you, and Jesus himself comes into your house to launch the application. Otherwise, you're going to need to specialize it to the system because java will just end up drooling all over itself and your computer.
10-21-2014, 10:31 PM
Java always drools on itself, including Tuesdays. It's Java.
10-21-2014, 11:48 PM
(10-21-2014, 01:33 PM)TSO Wrote: The reason is because java is only cross-platform on Tuesdays when the sun, the moon, and the stars align and God looks down and smiles upon ye, and the computer gnomes decide to stop trolling you, and Jesus himself comes into your house to launch the application. Otherwise, you're going to need to specialize it to the system because java will just end up drooling all over itself and your computer. god... right...
10-22-2014, 07:39 AM
10-25-2014, 01:18 AM
Then it just starts drooling you
You know what I say.
A slut is just a free prostitute
10-25-2014, 03:25 AM
The reason for different versions for OS' is natives (which to my knowledge are syscalls / libraries for C and such languages). At least, I think
Yes. Different operating systems have different API's for communication between the program and the kernel. These are always accounted for in compile time by your compiler. In all the *nix systems (except OSX), the API's are identical and never change (additional API's may be added, but existing ones stay the way they are), meaning that in the *nix systems will always be backwards compatible and are rather universal. If it is full POSIX, than any program for it will be completely universal to all of the unix family, except (maybe) OSX; a good example is the Bourne sh shell or vi. The goal of this is programmer friendliness and cross-platform compatability at the software level.
OSX is based in OpenBSD (this is the original unix with slight modifications to keep up with hardware evolution), but for proprietary reasons, (meaning they realized they could make more money by making it difficult for non-apple programs to work on apple computers,) the API has been changed, but it never changes either. In fact, it models the old Apple OS API rather well, too. And then there is Windows... They firmly belive that consistency and compatibility are the work of satan, and that humaity has wandered from the path of innocence, and it is their duty, as mandated by god himself, to right the wrongs of society and restore peace to the world, (this is the only sensible explaination I have come up with for windows). Thus, the API changes are random, unpredictable, and (get this) can actually vary between different update versions of the same operating system. Window's software guys are just like ,"Fuck it! It's Tuesday and I'm going to just make a new API," and then they do, (Indeed, some software you use may become unusable when you update your operating system.) When Java was made, Apple OS wasn't a unix, Windows was some weird NT/DOS thing that literally had a line of code in it that made it fail after 90,000 seconds, and the unix family was basically the same at it is now and has always been: compatible with no known software, but runs on everything and it actually works. The goal of java was to create a scripting language that used one API (and instruction set), compiled to a psuedo code, then then cross compiled from that code into the assembly and API of the operating system and processor you were using... mostly in runtime. This in itself isn't that much of a problem... if you ignore windows. As I said before, the *nix family is all the same, and OSX is basically a 1:1 pneumonic of POSIX, but Windows is entirely random. That is what make java problematic. As far as I can tell, it straight up guesses what your API is, and then verifies the result (because you get an OS error if it's wrong.) Other fun things include: dll's, fork bombing, compile loops, OS privelage shenanigans (mostly windows), and occasional errors (as a complete guess, I would say computers make about three hundred mistakes a second)
10-26-2014, 02:17 AM
chill dude
people at microsoft definitely know what they're doing
10-26-2014, 07:37 AM
roflol
10-26-2014, 08:07 PM
compatible with no known software <- great joke
TBH Windows is dumb because it has a few things such as DX that are Microsoft proprietaries and will make compatability with Linux very difficult. Why everyone doesn't just use OpenGL and binaries in C, I will never know. annnnnnd this is why you never use Windows. Use WINE to make stuff work that you really want/need, otherwise say "fuck off windows! you're a bitch!"
10-26-2014, 09:29 PM
Why doesn't everyone just use OpenGL? Because historically it's been a huge mess, and it fell further and further behind without proper management when Direct3D had those features. You have to accept windows has market share, especially very much for gaming. Microsoft offered compatibility and stability when linux couldn't deliver.
10-27-2014, 07:30 AM
Stability not compatibility. DX isn't compatible with anything besides WinDOS, therefore it isn't particularly compatible.
10-28-2014, 12:27 AM
compatible with 90% of market share, which is compatibility
10-28-2014, 03:38 PM
Windows has stability and compatibility for the most part, but it is difficult to work with and suffers in back-compatibility.
10-29-2014, 01:55 AM
I'd disagree, windows is so back-compatible for the most part it's holding new features behind.
And who says it's hard to work with? Much easier a while ago than trying to use OpenGL
10-29-2014, 05:21 AM
i like mantle. just it still needs development..
10-29-2014, 05:29 AM
tbh no ͝ ͟ ͜
A lot of aging software that is no longer maintained is completly non-compatible with newer versions of windows, especially if it has associated hardware. Note how most systems at dental and doctor offices are on XP and other aging systems (unless they're a newer practice). Yeah, Windows isn't that backward compatible. Also, another example of this (it may just be wine development, not sure) but typically programs run in wine work better in XP mode over anything newer. Of course you don't get nearly as nice performance as you're emulating portions of an OS over an OS as a software layer. Eugh. (WoW runs decently well though, it's passable) |
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