12-25-2013, 09:58 PM
Doge is dead. R.I.P
3c33
12-25-2013, 10:34 PM
(This post was last modified: 12-25-2013, 10:35 PM by WrytXander.)
12-28-2013, 10:43 AM
C++ with OpenGL 2.1 or something if you're just doing it for fun, but I'd recommend moving to OpenGL 3.3/.4 for anything more serious.
12-29-2013, 06:41 PM
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