08-08-2014, 12:57 AM
(08-06-2014, 12:43 AM)͝ ͟ ͜ Wrote: recreating minecraft
Yeah, as Chibill said, I am using MC to perform the mechanics. What I'm doing is take a schematic, convert its data into what's readable for minecraft, then use minecraft.jar to load it as a world, tick it, get data back and display what has happened.
When I'm working on improving the simulation, it means just importing and exporting more things. Like right now, I can use the game to simulate basically any block behavior that does not use entities or tileEntities. When those are finished as well, it'll simulate most of the game's mechanics.
After that, improvements will be made in smaller steps, like configuration options for time of day, biomes, world loading, world type, ... However in doing so, it will use MC once again. So if the code for loading a world is changed, the simulator will update with it. In the best case scenario, no new release is needed even. But I will probably need to fix a couple things here and there every new version, as with any mod (but this is not a mod, to avoid confusion).
As for progress, I'm not discouraged at all. But the next couple of weeks decide if I waste a year of my life and lose a lot of money, or if I graduate. It's very important that I don't fuck up. That's why there hasn't been any progress lately.