07-21-2014, 10:50 PM
Partly. If works consistently if I activate them with the same block:
![[Image: DlpgkNK.png]](http://i.imgur.com/DlpgkNK.png)
But when I first place a block, it generates a timeline until it finds no changes any more after ticking. When placing another block, the schematic of that point in the timeline is loaded, with that, also the planned ticks. I think that when loading them that way doesn't preserve the order/directionality, as you say.
So I must now find out the extra stuff I need to do to load the state exactly as at that time. But it should work consistently when it's fixed on my end.
![[Image: DlpgkNK.png]](http://i.imgur.com/DlpgkNK.png)
But when I first place a block, it generates a timeline until it finds no changes any more after ticking. When placing another block, the schematic of that point in the timeline is loaded, with that, also the planned ticks. I think that when loading them that way doesn't preserve the order/directionality, as you say.
So I must now find out the extra stuff I need to do to load the state exactly as at that time. But it should work consistently when it's fixed on my end.