06-03-2014, 01:20 AM
So when attempting to make entities load properly, I noticed that I had a similar situation with ids vs names, so I decided to work on the GUI for a bit.
Here's a preview of the new icons along with the way to map them in XML:
So now it's easily extendable and allows for replacement graphics and graphics for mods. I still have only draw a small bit, but most technical blocks are in it, except for weighted plates. Those, I will draw dead last.
It should be noted that I based some designs off mordritch's simulator. He doesn't have comparators, so my version is a stab in the dark. Still some work to get the export fixed, otherwise I'd have shown a nice gif of it.
Here's a preview of the new icons along with the way to map them in XML:
So now it's easily extendable and allows for replacement graphics and graphics for mods. I still have only draw a small bit, but most technical blocks are in it, except for weighted plates. Those, I will draw dead last.
It should be noted that I based some designs off mordritch's simulator. He doesn't have comparators, so my version is a stab in the dark. Still some work to get the export fixed, otherwise I'd have shown a nice gif of it.