06-05-2017, 10:06 PM
Hi, I'm Car, and I'm new to your forum and redstone engineering!
Just today, I built this cool little analog waveform thingamajig that's currently only got one set of dimensions in terms of pixels (8 x 1), and two sets of dimensions in terms of time (+signal and -signal (The +signal travels left-right, and the -signal travels right-left).
The machine itself is comprised of a set of 8 redstone lamps, with an AND gate behind each one of them, and leading into the AND gates are two separate redstone wires, one which carries the +signal and another which carries the -signal.
When the +signal and -minus signal overlap in the AND gate, a signal is sent to the corresponding lamp.
Since the total amount of repeaters on the wire between the AND gates is 8 (since there's only 8 lamps), the amount of time you have to wait before you send a signal to the display must correspond to the amount of repeaters between the lamps, which means you need a repeater clock to regulate the signal output. Now what's great about this is that if you have two clocks operating both the + and - signals, you'll get a blinking dot in the center. However, if one of the clocks is one repeater tick behind, the dot on the display will move either left or right depending on which clock is out of phase with the other. If one clock is missing a repeater/tick all together, the dot will start moving left or right again depending on which clock is missing the repeater.
It's clear to me through playing around with this device, that people can incorporate controls and systems into this contraption that will regulate the signals which will control what we see on the screen.
By incorporating a system of +, -horizontal signal and +, -vertical signals, and by relaying them through AND gates, a fully 2D screen is conceivable, without big massive computers having to manage the memory and everything else.
Just today, I built this cool little analog waveform thingamajig that's currently only got one set of dimensions in terms of pixels (8 x 1), and two sets of dimensions in terms of time (+signal and -signal (The +signal travels left-right, and the -signal travels right-left).
The machine itself is comprised of a set of 8 redstone lamps, with an AND gate behind each one of them, and leading into the AND gates are two separate redstone wires, one which carries the +signal and another which carries the -signal.
When the +signal and -minus signal overlap in the AND gate, a signal is sent to the corresponding lamp.
Since the total amount of repeaters on the wire between the AND gates is 8 (since there's only 8 lamps), the amount of time you have to wait before you send a signal to the display must correspond to the amount of repeaters between the lamps, which means you need a repeater clock to regulate the signal output. Now what's great about this is that if you have two clocks operating both the + and - signals, you'll get a blinking dot in the center. However, if one of the clocks is one repeater tick behind, the dot on the display will move either left or right depending on which clock is out of phase with the other. If one clock is missing a repeater/tick all together, the dot will start moving left or right again depending on which clock is missing the repeater.
It's clear to me through playing around with this device, that people can incorporate controls and systems into this contraption that will regulate the signals which will control what we see on the screen.
By incorporating a system of +, -horizontal signal and +, -vertical signals, and by relaying them through AND gates, a fully 2D screen is conceivable, without big massive computers having to manage the memory and everything else.