IMO if taking down modded is *truly* necessary then I vote that we do a much more lightweight custom ORE modpack, even if you decide to base it on a premade modpack.
My votes for optimization mods to be included, regardless of contents:
-FastCraft [1.7] (Better rendering system) https://minecraft.curseforge.com/project...tID=242677
-BetterFps [1.7/1.8/1.9/1.10/1.11/1.12] (Improved math stuffs & rendering) https://minecraft.curseforge.com/project...rfps/files
-FoamFix [1.8/1.10/1.11/1.12] (Reduces heap memory usage, less lagspikes. WARNING: dank af website made using crayons) http://asie.pl/Projects/Minecraft/Mods/FoamFix/
-Tick Dynamic [1.10/1.11/1.12] (Throttles server tickrate to improve performance.) https://minecraft.curseforge.com/project...tID=269359
My votes for computing/redstone mods:
-OpenComputers [1.7/1.8/1.9/1.10/1.11] (Adds bash-like lua-programmed computers.) https://minecraft.curseforge.com/project...tID=223008
-TIS-3D [1.7/1.8/1.9/1.10/1.11/1.12] (Adds TIS-100-like modular programmable "cases") https://minecraft.curseforge.com/project...tID=238603
My votes for food/worldgen mods:
-Rustic [1.10/1.11/1.12] (Adds balanced vanilla-styled foods and furniture stuff.) https://minecraft.curseforge.com/project...tID=256141
-Quark [1.9/1.10/1.11/1.12] (Adds some nice vanilla tweaks and blocks.) https://minecraft.curseforge.com/projects/quark
My votes for tech mods:
-Botania [1.7/1.10/1.11] (I don't think I need to explain this one.) https://minecraft.curseforge.com/project...tID=225643
-Immersive Engineering [1.7/1.10/1.11/1.12] (Another popular one that doesn't need explaining.) https://minecraft.curseforge.com/project...tID=231951
-Immersive Petroleum [1.10/1.11/1.12] (Fuel processing stuff for IE.) https://minecraft.curseforge.com/project...tID=268250
-Embers [1.10/1.11/1.12] (A new dwarven-themed magitech mod.) https://minecraft.curseforge.com/project...tID=251918
My votes for magic mods:
-Roots [1.9/1.10/1.11/1.12] (A new magic mod with the same theme as botania, but actual magic.) https://minecraft.curseforge.com/project...tID=246183
-Astral Sorcery [1.10/1.11/1.12] (A new thaumcraft/am2-ish magic mod. Might be worth a try.) https://minecraft.curseforge.com/project...tID=241721
-Ars Magica 2 [1.7/1.10] (Reasons for including obvious, but you may not have known it exists for 1.10!) https://minecraft.curseforge.com/projects/ars-magica-2
My votes for aesthetics mods:
-Chisel n Bits [1.8/1.9/1.10/1.11] (Adds microblock-ish-things.) https://minecraft.curseforge.com/project...tID=231095
-Carpenters Blocks [1.7] (Adds "paintable" blocks of different shapes.) https://minecraft.curseforge.com/project...tID=228932
-Hardcore Darkness [1.7/1.8/1.9/1.10/1.11/1.12] (Makes minecraft's darkness truly dark.) https://minecraft.curseforge.com/project...tID=225957
My votes for mods to re-evaluate:
-Psi [1.8/1.9/1.10/1.11/1.12] (Adds programmable guns that can give an extreme early-game edge and have some broken spell combinations. I love this mod, but I accept that it is OP.) https://minecraft.curseforge.com/project...tID=241665
My votes for mods to keep *out* of the pack no matter what:
-Draconic Evolution (OP as fuck, dwarfs all other PvP options, basically makes user immortal. Not much needs explaining.)
My votes for optimization mods to be included, regardless of contents:
-FastCraft [1.7] (Better rendering system) https://minecraft.curseforge.com/project...tID=242677
-BetterFps [1.7/1.8/1.9/1.10/1.11/1.12] (Improved math stuffs & rendering) https://minecraft.curseforge.com/project...rfps/files
-FoamFix [1.8/1.10/1.11/1.12] (Reduces heap memory usage, less lagspikes. WARNING: dank af website made using crayons) http://asie.pl/Projects/Minecraft/Mods/FoamFix/
-Tick Dynamic [1.10/1.11/1.12] (Throttles server tickrate to improve performance.) https://minecraft.curseforge.com/project...tID=269359
My votes for computing/redstone mods:
-OpenComputers [1.7/1.8/1.9/1.10/1.11] (Adds bash-like lua-programmed computers.) https://minecraft.curseforge.com/project...tID=223008
-TIS-3D [1.7/1.8/1.9/1.10/1.11/1.12] (Adds TIS-100-like modular programmable "cases") https://minecraft.curseforge.com/project...tID=238603
My votes for food/worldgen mods:
-Rustic [1.10/1.11/1.12] (Adds balanced vanilla-styled foods and furniture stuff.) https://minecraft.curseforge.com/project...tID=256141
-Quark [1.9/1.10/1.11/1.12] (Adds some nice vanilla tweaks and blocks.) https://minecraft.curseforge.com/projects/quark
My votes for tech mods:
-Botania [1.7/1.10/1.11] (I don't think I need to explain this one.) https://minecraft.curseforge.com/project...tID=225643
-Immersive Engineering [1.7/1.10/1.11/1.12] (Another popular one that doesn't need explaining.) https://minecraft.curseforge.com/project...tID=231951
-Immersive Petroleum [1.10/1.11/1.12] (Fuel processing stuff for IE.) https://minecraft.curseforge.com/project...tID=268250
-Embers [1.10/1.11/1.12] (A new dwarven-themed magitech mod.) https://minecraft.curseforge.com/project...tID=251918
My votes for magic mods:
-Roots [1.9/1.10/1.11/1.12] (A new magic mod with the same theme as botania, but actual magic.) https://minecraft.curseforge.com/project...tID=246183
-Astral Sorcery [1.10/1.11/1.12] (A new thaumcraft/am2-ish magic mod. Might be worth a try.) https://minecraft.curseforge.com/project...tID=241721
-Ars Magica 2 [1.7/1.10] (Reasons for including obvious, but you may not have known it exists for 1.10!) https://minecraft.curseforge.com/projects/ars-magica-2
My votes for aesthetics mods:
-Chisel n Bits [1.8/1.9/1.10/1.11] (Adds microblock-ish-things.) https://minecraft.curseforge.com/project...tID=231095
-Carpenters Blocks [1.7] (Adds "paintable" blocks of different shapes.) https://minecraft.curseforge.com/project...tID=228932
-Hardcore Darkness [1.7/1.8/1.9/1.10/1.11/1.12] (Makes minecraft's darkness truly dark.) https://minecraft.curseforge.com/project...tID=225957
My votes for mods to re-evaluate:
-Psi [1.8/1.9/1.10/1.11/1.12] (Adds programmable guns that can give an extreme early-game edge and have some broken spell combinations. I love this mod, but I accept that it is OP.) https://minecraft.curseforge.com/project...tID=241665
My votes for mods to keep *out* of the pack no matter what:
-Draconic Evolution (OP as fuck, dwarfs all other PvP options, basically makes user immortal. Not much needs explaining.)