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Modded Lag... - Printable Version

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Modded Lag... - LordDecapo - 07-19-2017

So.. everyone knows modded lags..
The issue is Direwolf is trash, and throws thousands and thousands of errors every boot, and hundreds more when select blocks are activated or placed.
That being said, post new pack idea below.
Or tell me the mods u like most, I'll make a custom pack THAT ACTUALLY WORKS.... and post a pinned download link on forums for the mod pack with an included .bat and .sh for windows/linux install of the mods to make it easy.


RE: Modded Lag... - Aerodynamic Brick - 07-19-2017

why cant we vote on these mods?


RE: Modded Lag... - TheRedCrafter344 - 07-19-2017

Revolution 3.

Just do it.

And everyone will rage quit.

But disable thaumcraft if you want. because LAAAAAAAAG

Also, disable many of the mob stuff

Because RAGEQUIT.


RE: Modded Lag... - Aerodynamic Brick - 07-19-2017

what about everyone's base? they've put it so much work


RE: Modded Lag... - BigPigfootsie - 07-19-2017

I'd say to try out FTB infinity lite or FTB beyond

They are good for survival


RE: Modded Lag... - TheRedCrafter344 - 07-19-2017

(07-19-2017, 04:47 PM)Aerodynamic Brick Wrote: what about everyone's base? they've put it so much work

Potatoes.


RE: Modded Lag... - FreeProGamer - 07-19-2017

Yes, tho it would be an excuse for a reset, and, although some might just rage quit, I think it is fair enough to reset the whole server to let new players be in the same position as elders, as the whole map was filled with territories, now everyone is starting from the same position and the game is fair!


RE: Modded Lag... - TheRedCrafter344 - 07-19-2017

I could do with Infinity too.
Or potatoes.
I really like potatoes.


RE: Modded Lag... - LordDecapo - 07-19-2017

The server was reset just like 2-3weeks ago. Not that much time.
And obviously u all will vote....
This is a preliminary thread


RE: Modded Lag... - Aerodynamic Brick - 07-19-2017

capo, look at the bases, we have come soooooooooooooooo far


RE: Modded Lag... - LordDecapo - 07-19-2017

(07-19-2017, 05:24 PM)Aerodynamic Brick Wrote: capo, look at the bases, we have come soooooooooooooooo far

And?
Our servers get reset often... and you missing your base isn't nearly critical enough to prevent me from doing something to better stability...
What's the point of having a base u can't even use due to lag? None... none whatsoever...


RE: Modded Lag... - Nickster258 - 07-19-2017

(07-19-2017, 05:31 PM)LordDecapo Wrote:
(07-19-2017, 05:24 PM)Aerodynamic Brick Wrote: capo, look at the bases, we have come soooooooooooooooo far

And?
Our servers get reset often... and you missing your base isn't nearly critical enough to prevent me from doing something to better stability...
What's the point of having a base u can't even use due to lag? None... none whatsoever...

Capo is right. The server is being stressed far too much with this pack. Much of the build lag is caused by this pack.


RE: Modded Lag... - Alex - 07-19-2017

Is it possible we could get the next pack on expert mode? These packs on normal mode are really not that difficult, and expert mode is very hard (that is the point) but will make the game much more playable for a longer amount of time. This stops people from being able to blow through the pack (me). Modpacks are probably the way to go just so everything is compatible and just would be more simple. FTB Beyond contains mods such as "Tech Reborn" which are just broken down to the core, and is a bit laggy. Infinity Lite is a watered down pack that is missing a lot of mods, and offers no expert mode just like Beyond even though that has bigger issues. FTB infinity is a 1.7 pack I was thinking a pack like "All the Mods" which seems to be pretty sick and it has expert mode. (http://allthepacks.com/atm-expert/)


RE: Modded Lag... - Digitalis - 07-19-2017

IMO if taking down modded is *truly* necessary then I vote that we do a much more lightweight custom ORE modpack, even if you decide to base it on a premade modpack.

My votes for optimization mods to be included, regardless of contents:
-FastCraft [1.7] (Better rendering system) https://minecraft.curseforge.com/projects/fastcraft?gameCategorySlug=mc-mods&projectID=242677
-BetterFps [1.7/1.8/1.9/1.10/1.11/1.12] (Improved math stuffs & rendering) https://minecraft.curseforge.com/projects/betterfps/files
-FoamFix [1.8/1.10/1.11/1.12] (Reduces heap memory usage, less lagspikes. WARNING: dank af website made using crayons) http://asie.pl/Projects/Minecraft/Mods/FoamFix/
-Tick Dynamic [1.10/1.11/1.12] (Throttles server tickrate to improve performance.) https://minecraft.curseforge.com/projects/tick-dynamic?gameCategorySlug=mc-mods&projectID=269359

My votes for computing/redstone mods:
-OpenComputers [1.7/1.8/1.9/1.10/1.11] (Adds bash-like lua-programmed computers.) https://minecraft.curseforge.com/projects/opencomputers?gameCategorySlug=mc-mods&projectID=223008
-TIS-3D [1.7/1.8/1.9/1.10/1.11/1.12] (Adds TIS-100-like modular programmable "cases") https://minecraft.curseforge.com/projects/tis-3d?gameCategorySlug=mc-mods&projectID=238603

My votes for food/worldgen mods:
-Rustic [1.10/1.11/1.12] (Adds balanced vanilla-styled foods and furniture stuff.) https://minecraft.curseforge.com/projects/rustic?gameCategorySlug=mc-mods&projectID=256141
-Quark [1.9/1.10/1.11/1.12] (Adds some nice vanilla tweaks and blocks.) https://minecraft.curseforge.com/projects/quark

My votes for tech mods:
-Botania [1.7/1.10/1.11] (I don't think I need to explain this one.) https://minecraft.curseforge.com/projects/botania?gameCategorySlug=mc-mods&projectID=225643
-Immersive Engineering [1.7/1.10/1.11/1.12] (Another popular one that doesn't need explaining.) https://minecraft.curseforge.com/projects/immersive-engineering?gameCategorySlug=mc-mods&projectID=231951
-Immersive Petroleum [1.10/1.11/1.12] (Fuel processing stuff for IE.) https://minecraft.curseforge.com/projects/immersive-petroleum?gameCategorySlug=mc-mods&projectID=268250
-Embers [1.10/1.11/1.12] (A new dwarven-themed magitech mod.) https://minecraft.curseforge.com/projects/embers?gameCategorySlug=mc-mods&projectID=251918

My votes for magic mods:
-Roots [1.9/1.10/1.11/1.12] (A new magic mod with the same theme as botania, but actual magic.) https://minecraft.curseforge.com/projects/roots?gameCategorySlug=mc-mods&projectID=246183
-Astral Sorcery [1.10/1.11/1.12] (A new thaumcraft/am2-ish magic mod. Might be worth a try.) https://minecraft.curseforge.com/projects/astral-sorcery?gameCategorySlug=mc-mods&projectID=241721
-Ars Magica 2 [1.7/1.10] (Reasons for including obvious, but you may not have known it exists for 1.10!) https://minecraft.curseforge.com/projects/ars-magica-2

My votes for aesthetics mods:
-Chisel n Bits [1.8/1.9/1.10/1.11] (Adds microblock-ish-things.) https://minecraft.curseforge.com/projects/chisels-bits?gameCategorySlug=mc-mods&projectID=231095
-Carpenters Blocks [1.7] (Adds "paintable" blocks of different shapes.) https://minecraft.curseforge.com/projects/carpenters-blocks?gameCategorySlug=mc-mods&projectID=228932
-Hardcore Darkness [1.7/1.8/1.9/1.10/1.11/1.12] (Makes minecraft's darkness truly dark.) https://minecraft.curseforge.com/projects/hardcore-darkness?gameCategorySlug=mc-mods&projectID=225957

My votes for mods to re-evaluate:
-Psi [1.8/1.9/1.10/1.11/1.12] (Adds programmable guns that can give an extreme early-game edge and have some broken spell combinations. I love this mod, but I accept that it is OP.) https://minecraft.curseforge.com/projects/psi?gameCategorySlug=mc-mods&projectID=241665

My votes for mods to keep *out* of the pack no matter what:
-Draconic Evolution (OP as fuck, dwarfs all other PvP options, basically makes user immortal. Not much needs explaining.)


RE: Modded Lag... - LambdaPI - 07-19-2017

I vote for any pack that is light so it can run on my potato. Maybe applied energistics 2? (Adding to lost above)


RE: Modded Lag... - Alex - 07-19-2017

(07-19-2017, 06:28 PM)Digitalis Wrote: IMO if taking down modded is *truly* necessary then I vote that we do a much more lightweight custom ORE modpack, even if you decide to base it on a premade modpack.

*long post*

Problem with this is the pack is going to get stale very quickly.

Expert mode could help the lag too, because it won't be possible for everybody to have a ton of resources and could end up lagging the server because resources can't just be automatically pulled out of the ground at an insane rate 5 hours into playing.


RE: Modded Lag... - Digitalis - 07-19-2017

I didn't suggest any quarrying mods. What I was proposing was more of a creativity-based pack that focused on redstone and computing stuff. Regardless of what pack you guys choose, I stand by my choices of the optimization mods; they would help reduce the lag a ton.

Additionally, I hope my post didn't seem as though it was meant to be the *entire* modpack, those were just suggestions for capo's "custom pack" idea.

I think the best option is to take an expert-level pack like you said, then add on OpenComputers/TIS-3D and those optimization mods.


RE: Modded Lag... - Alex - 07-19-2017

(07-19-2017, 06:57 PM)Digitalis Wrote: I didn't suggest any quarrying mods. What I was proposing was more of a creativity-based pack that focused on redstone and computing stuff. Regardless of what pack you guys choose, I stand by my choices of the optimization mods; they would help reduce the lag a ton.

Additionally, I hope my post didn't seem as though it was meant to be the *entire* modpack, those were just suggestions for capo's "custom pack" idea.

I think the best option is to take an expert-level pack like you said, then add on OpenComputers/TIS-3D and those optimization mods.

Seems like a decent idea.

The pack I proposed already includes from your suggestions:
Open Computers
Quark
Roots
Chisel & Bits
Hardcore Darkness
PSI (Re-balanced like everything in expert)
Immersive Engineering
Botania
Embers

Possible downside for you is it also includes Draconic Evolution, but it is expert mode so I don't even want to know how impossible that mod is going to be.


RE: Modded Lag... - Digitalis - 07-19-2017

If it's going to be a modified version of a pack that already exists we could just remove DE and add those optimization mods and call it a day.


RE: Modded Lag... - Alex - 07-19-2017

(07-19-2017, 07:21 PM)Digitalis Wrote: If it's going to be a modified version of a pack that already exists we could just remove DE and add those optimization mods and call it a day.

Not even sure if removing DE is necessary, considering how insanely difficult its going to be to get.

But yeah this seems like a good option tho, if people really want DE gone I mean that is fine with me but in expert it is much more balanced.

If anybody can find another pack that seems to be complete and also includes expert mode for version 1.10, please post it.


RE: Modded Lag... - TheRedCrafter344 - 07-19-2017

My suggestions:

-Rotarycraft (heavy-progression tech mod)
-Reactorcraft (Add-on for RoC, adds end-game, hard to make energy generation stuff)
-Electricraft (Another add-on for RoC, adds better ways to transmit energy)
-Logistics Pipes (Early-Mid-Game item sorting and automation)
-Applied Energistics 2 (End-Game item storage and automation)
-Railcraft (Idk much about it but ik it makes minecarts better and has some machines too. and... pretty damn good looking blocks)
-Buildcraft (Industrial tech mod)
-OpenComputers (C O M P U T E R S B O I)
-RedTech (with add-ons installed) (redstone mod)
-Draconic Evolution (End-game high-tier tools and armour, as well as end-game high-tier power gen)

I don't really feel like any further tech mods would be necessary.
The only downside is that some of these are 1.7-only and not compatible with Cauldron.

Magic:
idk many magic mods
-Botania (It's actually a misc tech mod but it has a really magical feel to it so I put it here)
-ChromatiCraft (Exploration and progression bases magic-tech mod. Goes well with Rotarycraft)

Misc:
-Some barrel mod
-Storage Drawers
-Simply Jetpacks (Jetpacks!!!!!1!!one)
-Chisel (deeecorattiiiiiooooon)
-Tinkers' Construct (tools)
-Some claiming, protection and basic commands mod (you can't use cauldron)


RE: Modded Lag... - LordDecapo - 07-19-2017

As it stands now, i will compile a list for a custom ORE mod pack after work today, picking from all the suggestions and adding some that I know we will need.

Also, TK linked me: http://allthepacks.com/atm-expert/
And that looks pretty good.
I will post a new thread with a summarization of everyone's ideas along with 3 options to vote on,, the custom pack I will give details for, the ATM-Expert, or another option.


RE: Modded Lag... - Digitalis - 07-19-2017

I vote ATM-Expert with some mods tacked on and/or removed, depending.


RE: Modded Lag... - Alex - 07-19-2017

ATM-Expert with slight modifications (Nothing for Gameplay, just antilag)


RE: Modded Lag... - popwser - 07-19-2017

I agree with Digi, ATM-Expert, but only if the mods that are tacked on are for lag reasons only.


RE: Modded Lag... - Aerodynamic Brick - 07-19-2017

(07-19-2017, 05:42 PM)Nickster258 Wrote:
(07-19-2017, 05:31 PM)LordDecapo Wrote:
(07-19-2017, 05:24 PM)Aerodynamic Brick Wrote: capo, look at the bases, we have come soooooooooooooooo far

And?
Our servers get reset often... and you missing your base isn't nearly critical enough to prevent me from doing something to better stability...
What's the point of having a base u can't even use due to lag? None... none whatsoever...

Capo is right. The server is being stressed far too much with this pack. Much of the build lag is caused by this pack.

Sounds like a virtualization problem


RE: Modded Lag... - Aerodynamic Brick - 07-19-2017

(07-19-2017, 08:20 PM)LordDecapo Wrote: As it stands now, i will compile a list for a custom ORE mod pack after work today, picking from all the suggestions and adding some that I know we will need.

Also, TK linked me: http://allthepacks.com/atm-expert/
And that looks pretty good.
I will post a new thread with a summarization of everyone's ideas along with 3 options to vote on,, the custom pack I will give details for, the ATM-Expert, or another option.

Seems like an ok pack, would like galacticraft. Perhaps a default pack that includes it?


RE: Modded Lag... - Alex - 07-19-2017

(07-19-2017, 09:00 PM)Aerodynamic Brick Wrote:
(07-19-2017, 08:20 PM)LordDecapo Wrote: As it stands now, i will compile a list for a custom ORE mod pack after work today, picking from all the suggestions and adding some that I know we will need.

Also, TK linked me: http://allthepacks.com/atm-expert/
And that looks pretty good.
I will post a new thread with a summarization of everyone's ideas along with 3 options to vote on,, the custom pack I will give details for, the ATM-Expert, or another option.

I don't see any tech mods in there @tk @lord I know that all the techy stuff is what makes it a positive experience for me. Not particularly a fan of a in depth survival type deal

Tech Mods: (theres more)
IC2
Immersive Engineering
Opencomputers
Gravi Suit
PSI
RF Tools
Jet packs
AE2
Thermal Expansion
Refined Storage
Actually Additions
Extra Utilities
Ender IO
Extreme Reactors

Edit: Nvm he changed his post


RE: Modded Lag... - Digitalis - 07-19-2017

So something like ATM-Expert with GalactiCraft tacked on with some antilag mods (FoamFix, Tick Dynamic, BetterFps)


RE: Modded Lag... - Alex - 07-19-2017

Problem with Galacti Craft is possible world gen lag, along with the balance issue since it adds new ores and machines which might possibly interfere with the current mods, but if this could be addressed I'm not against it being in the pack.


RE: Modded Lag... - popwser - 07-19-2017

Just so everyone knows: ATM-Expert is in Twitch launcher if you want to get it downloaded.


RE: Modded Lag... - Nickster258 - 07-19-2017

(07-19-2017, 08:55 PM)Aerodynamic Brick Wrote:
(07-19-2017, 05:42 PM)Nickster258 Wrote:
(07-19-2017, 05:31 PM)LordDecapo Wrote:
(07-19-2017, 05:24 PM)Aerodynamic Brick Wrote: capo, look at the bases, we have come soooooooooooooooo far

And?
Our servers get reset often... and you missing your base isn't nearly critical enough to prevent me from doing something to better stability...
What's the point of having a base u can't even use due to lag? None... none whatsoever...

Capo is right. The server is being stressed far too much with this pack. Much of the build lag is caused by this pack.

Sounds like a virtualization problem

Lolno


RE: Modded Lag... - LordDecapo - 07-19-2017

(07-19-2017, 10:20 PM)Nickster258 Wrote:
(07-19-2017, 08:55 PM)Aerodynamic Brick Wrote:
(07-19-2017, 05:42 PM)Nickster258 Wrote:
(07-19-2017, 05:31 PM)LordDecapo Wrote:
(07-19-2017, 05:24 PM)Aerodynamic Brick Wrote: capo, look at the bases, we have come soooooooooooooooo far

And?
Our servers get reset often... and you missing your base isn't nearly critical enough to prevent me from doing something to better stability...
What's the point of having a base u can't even use due to lag? None... none whatsoever...

Capo is right. The server is being stressed far too much with this pack. Much of the build lag is caused by this pack.

Sounds like a virtualization problem

Lolno
do u ever read? ...... @aero


RE: Modded Lag... - MatthewMTM - 07-20-2017

Does it have to be normal survival ?
If Yes I Would Like FTB Beyond !!
if No Than I Would Prefer Sky Factory !!


RE: Modded Lag... - Dcentrics - 07-20-2017

ATM expert mode seems pretty dope and we won't blow through it in 3 days


RE: Modded Lag... - popwser - 07-21-2017

(07-20-2017, 11:34 PM)Dcentrics Wrote: ATM expert mode seems pretty dope and we won't blow through it in 3 days

Wanna team with TK and I?