slug what about having a packet buffer at each switch? That's what I was thinking about doing with a small scale network i'm kind of working on.
basically the way i -might- be doing it, is each switch can hold a packet and store it there while it waits for the next switch to be idle.
it might be a little slower, but redstone is slow af anyways
edit: ah but in my case all this hub/switch stuff would just be 1 routing 'node'
basically the way i -might- be doing it, is each switch can hold a packet and store it there while it waits for the next switch to be idle.
it might be a little slower, but redstone is slow af anyways
edit: ah but in my case all this hub/switch stuff would just be 1 routing 'node'