01-28-2015, 05:08 PM
(01-28-2015, 04:25 PM)Frontrider Wrote:(01-27-2015, 05:08 PM)slugdude Wrote:(01-27-2015, 10:59 AM)Frontrider Wrote:(01-27-2015, 09:22 AM)slugdude Wrote: Unfortunately, the network relies on the receiver being online, although please feel free to experiment.
Why exactly the reciver needs to be loaded? (if the routing is not static. If dynamic, than i can understand.)
You might be able to increase speed if you use longer wires alongside the self chunk loading ones. tripwire can go for 40 blocks, if the persen is there than it will be faster.
It has nothing to do with the routing, it's just that repeaters and torches freeze in unloaded chunks. I can make the wire load for long enough to transfer the signal, but not the routers/switches. As I stated in my first post, I haven't decided exactly how the addresses will work, it may end up nothing like real life IP addresses.
i know that you will need that wire.
i'm saying to use an alternative faster route if possible (the guy is on his plot and keeps it loaded). If not posible, use the self chunk loading one.
Bear in mind that some plots will be quite a distance from each other, so there most likely unloaded chunks between them. The chunk loading wire only wastes one block in terms of signal strength, but it needs to be like that. I think it's an acceptable trade off for a wire that loads chunks.