09-14-2013, 09:06 AM
(This post was last modified: 10-03-2013, 02:47 PM by AKAhyperNOVA.)
This is an 8 bit ALU, it has 12 Functions. Clock speed is 7 ticks or 1.4 Hz. I plan to make it an 8 bit Computer with 12 bytes of RAM, and 16 bytes of ROM, 7 General Purpose Registers, and a 8 x 8 Pixel GPU which display lines, shapes, and games such as Snake. It will be using RISC Instruction Set, and I hope it will not be below 1 Hz when I finish it.
Pic:
Update:
1. ALU's longest operation now only takes 7 ticks so 1.4 Hz.
2. ITS DONE!!!!!!!!!!!!!!!!!!!!!!! 10 tick Clock Speed = 1 Hertz! 16 byte RAM, 128 Byte ROM, 7 General Purpose Registers, 12 x 12 Pixel GPU, 16 bit RISC IS, 8 bit ALU with 12 Functions, 40 lines of 32 bit Program Memory!
Pic:
Update:
1. ALU's longest operation now only takes 7 ticks so 1.4 Hz.
2. ITS DONE!!!!!!!!!!!!!!!!!!!!!!! 10 tick Clock Speed = 1 Hertz! 16 byte RAM, 128 Byte ROM, 7 General Purpose Registers, 12 x 12 Pixel GPU, 16 bit RISC IS, 8 bit ALU with 12 Functions, 40 lines of 32 bit Program Memory!