04-28-2013, 01:55 PM
platformY[i] = movingPlatformHandler(platformStartY[i], platformEndY[i], platformY[i], platformTime[i], i);
Was working on my Ludum Dare game :3 ( http://mortie.tk/webapps/LDgame )
Was working on my Ludum Dare game :3 ( http://mortie.tk/webapps/LDgame )