12-19-2017, 08:01 PM
(12-19-2017, 06:23 PM)Nuuppanaani Wrote:(12-19-2017, 05:34 AM)nonemuninja Wrote: Here's an idea: Build a machine (optionally reprogrammable, bonus points there) capable of calculating a well-known but non-trivial constant (like pi or e) to a given precision.
I like this idea a lot, but it's a really hard one.
I'm not sure what algorithm you mean, but imo it's not really hard. Sure you need a multiplier for most algorithms, but that's still not much harder than a CPU. I like the idea of finding e or π, maybe some other constants like sqrt(2) (easier)?
Another suggestion would be a simple floating point adder, maybe with a custom format for simplicity. Idk about bresenham, but i think its doable too.