(02-06-2017, 05:07 PM)greatgamer34 Wrote: why can you do a ring network arch?
Because that's dumb for a large scale network, the signal might have to travel the whole map just to get to the plot behind you...
Anyway, back to why I'm here.
Its no secret that intOREnet is delayed. There seems to be an issue with chunk loading and I can't figure out why.
The hopper loading worked on a small scale test that me and Qwerasd did, but doesn't seem to be working on a larger scale, and I have no idea why. It works in vanilla singleplayer.
Possible suspects (I have no actual knowledge about what may be causing it, these are just guesses):
- Spigot optimizing stuff like not doing spawn chunks properly.
- PlotSquared interfering with chunk loading on a per plot basis.