12-30-2014, 04:56 PM
(This post was last modified: 12-30-2014, 05:40 PM by Promethean.)
Does it handle three-dimensional arrays if the .prog has both ; and | characters? Because if so, it looks to me like an alternative to //schem load in many cases (with the advantages of knowing which air blocks erase existing blocks and which ones don't, and being already defined for block IDs above 255). Also, can it set the 4-bit block-data field? (I'm experimenting with fence gates as a storage medium.)