12-25-2013, 11:39 PM
(12-25-2013, 09:39 PM)Frontrider Wrote:(12-16-2013, 02:15 PM)AFtExploision Wrote:(12-16-2013, 09:17 AM)Frontrider Wrote: Command block require different knowledge then normal redstone.From 1.7 knowing commands not enough you need more inner knowledge.But thats not make you capable of making complicated redstone stuff.
But well, command blocks are more visual so they more popular.(but still not too mutch people does it)
I never build ALUs before,but i worked with data stored on redstone, and also tried different "platforms".As i tried to explain it... Well,Theres only one player on our server who understands what i'm doing.
You mistake "redstone" with "digital electronics." ANYTHING you can do with redstone is valid. A door on a lever is redstone. You are just being pompest, saying only YOUR redstone is redstone. Command Blocks are valid redstone - in fact, they actually require a knowledge of game mechanics instead of just a basic knowledge with taking irl designs and optimising them - CB logic is MC only, while our "redstone" has been layed out for us by past inventors such as Tesla. YES - anything involving redstone can be called redstone, CB;s are redstone, you are being pompest by claiming only your interpretation of redstone is true redstone - which is untrue, ignorant, and disrespectful to players who practice in other redstone mechanics.
In fact, really familiar with command blocks and nbt tags, so i know what im talking abaut. Right now, command blocks can go on their own with setblock, whitout any redstone built.
And you gonna call spawners to be redstone as well?
What digital redstone is? I cant understand that , oktal and hex systems going well.I hope my computer will be finished soon.
Well almost forgotystems made with cbs are called "game mechanics".
Nope. It uses any redstone devices (levers, ect.) to activate the CB's. Completely redstone.