Progress update: The reason rollout has stalled is that after Apuly's WE derp, a large area spamming from Rodentman's plot to CDPIV's had all redstone dust removed from it, and wasn't caught in the initial restore from backup. IntOREnet needs to *go in this area*. Inevitably it will get restored, meaning anything I build there will get deleted. Admins are nowhere in sight, so I've been waiting for the last week to talk to anybody.
01-17-2017, 06:56 PM (This post was last modified: 01-17-2017, 06:57 PM by slugdude.)
(01-17-2017, 08:11 AM)Chibill Wrote: Slut I can restore it with the back up.... Co knows you placed stuff.... You could have like told us. (Like even in game....)
>Slut
Also everything is fine now chibill that was posted before we fixed it.
01-24-2017, 05:12 PM (This post was last modified: 01-24-2017, 05:13 PM by embizone.)
Idk how the destination address is resolved but instead of having a big decoder programmed with directions, why not number the plots and use 2 comparators for x and y to route the packet. Think this would make the router half the size. You'd also then only have to program two 4 bit constants on the router instead of redesigning a whole decoder.