SRC 1.0 by S1D (Doode)
Sooooooo, I'm making a vdu/GPU! (I have no idea really, just that other that have made similar creations called it that )
What makes this redstonery important to me is that most of the solutions are my own! I often use commonly used gates and such, but that does not count
http://www.minecraftforum.net/topic/1921...-download/
INDEPHT:
STATS:
16:9 WIDESCREEN (yay)
9x16 144p
1p = 2x2 blocks (well, yeah)
Each "image" file = 144 bits (18 bytes I belive?)
My first color coded build
My first big project
-So it's a visual display unit or a graphical prossesor unit. What badass can it do?
Werl:
-Main feature: Customizable "image" files 'alah' "paint" from infront of the display, not flickin levers inside the redstonery!
-Important ---> Add-on to main: Select system (since there is all though 144 pixels), selects a pixel from pad. I'll get to it later.
-(nut done) 10 bit calculator with atleast add and sub(since I only know those two), max SUM 999 since the screen can't display more than three decimals.
-(concept) Slideshow?
-Sou what's done?
16.07.2013 11:40 - Werl, I got the screen and the temporary memory made and hooked up!
Now I guess I'll make the file input and temporay memory refresh
16.07.2013 21:17 - Temorary memory refresh, File input (bus), image file 1 and Image loader complete.
The Super AND (144 And gates wooah) almost complete and makes it so that the selected image file is the ONLY one that get modified.
(Add to Super AND; I had to come up with a 1 wide tilable AND gate for this build and it turned out pretty cool 4x1x4 lwh
18.07.2013 15:25 - Made the big red stuff, whom is also called Selection System( x/y disk system, user controlled)!
It's 1 tick more than necessary, but what the hell.
EDIT: Found out that the x/y disk system not works to control over longer distances, how unfortunate.
Next up: Selection System display must be made and hooked up!
18.07.2013 16:34 - How many redstone are used?
-Redstone wires: ca. 30 513
-Redstone Torches: 1715
-Repeaters: 3324
21.07.2013 01:25 - Main features completed! This is now a fully working "Paint"!
Made a lot of progress! Added two more image files (now to a total of 3, ever expandable!)
Moved the screen itself closer to the Selecting System, where I placed the x/y disk system right behind the contol chair, making it work!
Also hanged out 1-tick piston t-flip flop with hopper and dropper t-flip flop, much more reliable!
Also made the Temporary Image selector memory (rs nor latches yay!)!
It's so much more reliable now! (But if there is an emergancy, which there should not be, I got a refresh temporary display memory button!)
Sooo goood!
DOOOOOOOOOOOOONE
16.07.2013 22:00
The blue and orange is the Super AND! (register?)
16.08.2013 15:25
x/y disk system!
21.07.2013 01:25
New screen position, control chair and x/y disk system
21.07.2013 01:25
Three image files (pretty big xD)
21.07.2013 01:25
Hopper and dropper t-flip flop (hopper logic)
21.07.2013 01:25
Temporary Image Selector Memory!
Soooo, I wanted my idea out in the world, but not onto the hating forums since it's a WIP. Thx
Sooooooo, I'm making a vdu/GPU! (I have no idea really, just that other that have made similar creations called it that )
What makes this redstonery important to me is that most of the solutions are my own! I often use commonly used gates and such, but that does not count
http://www.minecraftforum.net/topic/1921...-download/
INDEPHT:
STATS:
16:9 WIDESCREEN (yay)
9x16 144p
1p = 2x2 blocks (well, yeah)
Each "image" file = 144 bits (18 bytes I belive?)
My first color coded build
My first big project
-So it's a visual display unit or a graphical prossesor unit. What badass can it do?
Werl:
-Main feature: Customizable "image" files 'alah' "paint" from infront of the display, not flickin levers inside the redstonery!
-Important ---> Add-on to main: Select system (since there is all though 144 pixels), selects a pixel from pad. I'll get to it later.
-(nut done) 10 bit calculator with atleast add and sub(since I only know those two), max SUM 999 since the screen can't display more than three decimals.
-(concept) Slideshow?
-Sou what's done?
16.07.2013 11:40 - Werl, I got the screen and the temporary memory made and hooked up!
Now I guess I'll make the file input and temporay memory refresh
16.07.2013 21:17 - Temorary memory refresh, File input (bus), image file 1 and Image loader complete.
The Super AND (144 And gates wooah) almost complete and makes it so that the selected image file is the ONLY one that get modified.
(Add to Super AND; I had to come up with a 1 wide tilable AND gate for this build and it turned out pretty cool 4x1x4 lwh
18.07.2013 15:25 - Made the big red stuff, whom is also called Selection System( x/y disk system, user controlled)!
It's 1 tick more than necessary, but what the hell.
EDIT: Found out that the x/y disk system not works to control over longer distances, how unfortunate.
Next up: Selection System display must be made and hooked up!
18.07.2013 16:34 - How many redstone are used?
-Redstone wires: ca. 30 513
-Redstone Torches: 1715
-Repeaters: 3324
21.07.2013 01:25 - Main features completed! This is now a fully working "Paint"!
Made a lot of progress! Added two more image files (now to a total of 3, ever expandable!)
Moved the screen itself closer to the Selecting System, where I placed the x/y disk system right behind the contol chair, making it work!
Also hanged out 1-tick piston t-flip flop with hopper and dropper t-flip flop, much more reliable!
Also made the Temporary Image selector memory (rs nor latches yay!)!
It's so much more reliable now! (But if there is an emergancy, which there should not be, I got a refresh temporary display memory button!)
Sooo goood!
DOOOOOOOOOOOOONE
16.07.2013 22:00
The blue and orange is the Super AND! (register?)
16.08.2013 15:25
x/y disk system!
21.07.2013 01:25
New screen position, control chair and x/y disk system
21.07.2013 01:25
Three image files (pretty big xD)
21.07.2013 01:25
Hopper and dropper t-flip flop (hopper logic)
21.07.2013 01:25
Temporary Image Selector Memory!
Soooo, I wanted my idea out in the world, but not onto the hating forums since it's a WIP. Thx