08-03-2015, 06:48 PM
(This post was last modified: 08-03-2015, 06:48 PM by Magic :^).
Edit Reason: it's over 300!
)
Some guy showed me a thing to do with buttons and a grid of redstone and i thought: "huh i could do a thing with that"
so I made this:
the way the buttons are read is similar to how some types of real keyboard read keypresses via measuring the voltage of the resultant signals. (resistors are placed on the grid so the keys all give different voltage levels)
it can be used for lotsa stuff. if you just clean the signals up, it acts as an x/y co-ordinate selector with a range of (-15, -15) to (15, 15)
I envision it being used as a basic input device where you design your own layout and place buttons and pressure plates where you want on the "active area". You could then make an encoder which can deal with the co-ordinates of your placed buttons instead of deal with the whole range of 900.
so I made this:
the way the buttons are read is similar to how some types of real keyboard read keypresses via measuring the voltage of the resultant signals. (resistors are placed on the grid so the keys all give different voltage levels)
it can be used for lotsa stuff. if you just clean the signals up, it acts as an x/y co-ordinate selector with a range of (-15, -15) to (15, 15)
I envision it being used as a basic input device where you design your own layout and place buttons and pressure plates where you want on the "active area". You could then make an encoder which can deal with the co-ordinates of your placed buttons instead of deal with the whole range of 900.