Hello everyone,
As of about 3 weeks ago, people were getting very excited to have some sort of network implementation on the server. If i remember correctly, Red & Grace were the first "team" to start their router, after that Snug started his own design as well. Yesterday i found out that Aero was doing some sort of networking as well. Although this is very exiting for me personally, im a Cicso network specialist (if you dont know Cisco == Linksys (Or just the manufacturer of worlds best network equipment in the world, their products are often used in datacenters etc.)), it seems that there is a lot of confusion. Not only by me, and other players, but also just by some of the router designers themselves. So i've got a couple of questions for you'all;
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As of about 3 weeks ago, people were getting very excited to have some sort of network implementation on the server. If i remember correctly, Red & Grace were the first "team" to start their router, after that Snug started his own design as well. Yesterday i found out that Aero was doing some sort of networking as well. Although this is very exiting for me personally, im a Cicso network specialist (if you dont know Cisco == Linksys (Or just the manufacturer of worlds best network equipment in the world, their products are often used in datacenters etc.)), it seems that there is a lot of confusion. Not only by me, and other players, but also just by some of the router designers themselves. So i've got a couple of questions for you'all;
- How will i imagine the IP adressing? Is this going to be static, or is there a dhcp server involved?
- If everyone is just building random routers, this will mean that we will all have seperate networks, cause every port on a router is a network.
- If the previous statement is true, that everyone has its own network, will there be any routing protocols involved? (Static routes, RIP, OSPF, EIGRP) <-- This MUST be used in a rl scenario is i want to send packages from my plot's computer, through my router, through my neighbor's router, to his computer / device. Note that the last 2 routing protocols are kinda hard to make in minecraft, but OSPF should be duable cause its based on the Dijkstra Algorythm.
- How will be the IP address layout? Do i need to expect something like a ipv4 layout, or just a plain binary number?
![Dodgy Dodgy](https://forum.openredstone.org/images/smilies/dodgy.png)
Why do i keep coming back? No idea.