09-12-2017, 04:25 AM
NO. NO. NO. NO. We are not doing this again.
Firstly, this thread is over a year old. If you are restarting the project, especially after this long, make it a new thread please. You said you had learned new things, but neither your most recent post nor your OP has been edited to show that. That was not a useful bump at all.
Second, there has never and will never be an interplot that functions since Crossplot. With the debut fail that was intOREnet, with the damage that was done to the components, we decided that we won't be allowing such networks again. All it takes is one worldedit failure to break a communication line and cause tons of downtime while the problem is diagnosed. It's too much maintenance to uphold.
All network projects must be confined to a limited number of contiguous plots, ideally plots that are owned by the same player so it is clear that they have had permission to do it. A network spanning the entire map will not be allowed.
Firstly, this thread is over a year old. If you are restarting the project, especially after this long, make it a new thread please. You said you had learned new things, but neither your most recent post nor your OP has been edited to show that. That was not a useful bump at all.
Second, there has never and will never be an interplot that functions since Crossplot. With the debut fail that was intOREnet, with the damage that was done to the components, we decided that we won't be allowing such networks again. All it takes is one worldedit failure to break a communication line and cause tons of downtime while the problem is diagnosed. It's too much maintenance to uphold.
All network projects must be confined to a limited number of contiguous plots, ideally plots that are owned by the same player so it is clear that they have had permission to do it. A network spanning the entire map will not be allowed.
I'M BAAAAAAACK!