08-20-2013, 08:20 PM
Gah, who actually uses CISC? It would have ridiculously slow instruction cycles. I think you totally forgot to talk about RISC architectures, which a few people are starting to use. I don't think it would be possible to implement a finer IS like MISC in minecraft, and RISC IS's are far more practical for our uses. I definitely agree that instruction cycles need to be at least 2 seconds if not faster for a practical computer. As for the branching, I'd like to hear more about these "Conditional Codes", that sounds like a much better way of handling that task.