03-09-2015, 12:37 AM
(This post was last modified: 03-09-2015, 12:59 AM by Apocryphan.)
Doable in the 1.7, so maybe im just seeing more differences because I'm trying to prove there are none. So 1.8 shouldn't change much unless it takes multiple inputs at precise timing, which could just be the wiring configuration or additional ticks needed. If an input is preloaded before a 2nd input is recieved (comparators) then there are no issues or delay seen.
But once we get 1.8 we will have more data to make a conclusion. With all the redstone on ORE, if there is a change, we will see.
It's not about the input, ive used it for everything, its about confusing the game with timing off by a game tick, the pictures with buttons were just the first documented occurence, everything in the quantum album doesn't have buttons.
But once we get 1.8 we will have more data to make a conclusion. With all the redstone on ORE, if there is a change, we will see.
(03-08-2015, 10:31 PM)Chibill Wrote: Also triggering with those buttons might make problems.
It's not about the input, ive used it for everything, its about confusing the game with timing off by a game tick, the pictures with buttons were just the first documented occurence, everything in the quantum album doesn't have buttons.