08-21-2013, 11:19 AM
08-21-2013, 01:14 PM
XD This idea is actually going to be implemented And if the plot plugin "only" places redstone blocks behind the lamps, you can do the same with a big screen and someone's name.
Why do i keep coming back? No idea.
08-21-2013, 02:50 PM
Wait a second... we COULD not even do binary encoding and actually translate the letters directly onto the screen with redstone blocks!
Genius, evil.
08-21-2013, 02:57 PM
08-21-2013, 04:24 PM
(This post was last modified: 08-21-2013, 04:24 PM by redstonewarrior.)
(08-21-2013, 12:56 PM)Xeomorpher Wrote: Hmmmm... RED I NEED YOUR CODING! * redstonewarrior puts on his hat * redstonewarrior likes his hat Easily possible. We'll have an PlayerLoginEvent listener, which then grabs the name of the joined player. It then sets a global variable (lastPlayer) to the name, and calls a function to set a few redstone blocks to the corresponding ASCII values. (No direct modifications of the screen, that's cheating! We've gotta use redstone!) :3
08-21-2013, 06:00 PM
Yeeeah. Totally helping with the redstone
08-21-2013, 06:44 PM
(This post was last modified: 08-21-2013, 06:44 PM by redstonewarrior.)
It might prove relevant to the point!
* redstonewarrior wiggles his arms
08-21-2013, 07:47 PM
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