Suggesting to reboot the modded server. - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: Off-Topic (https://forum.openredstone.org/forum-4.html) +--- Forum: Off-Topic Discussion (https://forum.openredstone.org/forum-5.html) +--- Thread: Suggesting to reboot the modded server. (/thread-4528.html) |
RE: Suggesting to reboot the modded server. - Nickster258 - 08-24-2014 I loved FYB ultimate.... It was soooo glorious. However, I am the industrial type and others may not like atomization/redundancies as much as I. RE: Suggesting to reboot the modded server. - Chibill - 08-25-2014 I like to automate stuff. RE: Suggesting to reboot the modded server. - PhysoniumI - 08-25-2014 Automation is what makes mods worth it. I'd say a "disable all nerfs" approach to gregtech would be a good option. RE: Suggesting to reboot the modded server. - Tjakka5 - 08-25-2014 If we were to add Gregtech we should disable all the nerfs, yeah. Also, I think we should have a few magic based mods like Thaumcraft, Ars Magica 2 and maybe Botenia. RE: Suggesting to reboot the modded server. - jxu - 08-25-2014 My suggestions (again) Advanced Solar Panels by SeNtiMeL Applied Energistics by AlgorithmX2 BiblioCraft by Nuchaz Binnie Mods by Binnie BuildCraft by SpaceToad CoFH Core by Team CoFH Factorization by Neptunepink Forestry by SirSengir GregTech by GregoriusT IC2 HUD by Neosatan Industrial Craft by Alblaka Iron Chest by cpw Mo Creatures by DrZhark Not Enough Items by chicken_bones Nether Ores by power crystals, obsidiplates by myrathis railcraft by CovertJaguar | thaumcraft by Azanor thermalexpansion openblocks traincraft Inventory Tweaks by jimeowan carpenterblocks Custom Mob Spawner by DrZhark nuclearcontrol MineFactoryReloaded advancedgenetics Chisel RE: Suggesting to reboot the modded server. - PhysoniumI - 08-25-2014 Main question about your pack mr derpface, why MoCreatures? It doesn't add much of a meaningful experience besides random mobspam so there's a ton of kinda useless shit exacerbating the inventory problem. We need a well developed pseudo-professional pack so 99% of stuff is done for us (the state of gregtech in the pack doesn't matter as that's a quick fix and I could just redistribute it, shush all of you :3) RE: Suggesting to reboot the modded server. - PabloDons - 08-25-2014 I suggest overpowered mods you have to work hard to get. like witchcraft and the big reactors mod thingy. I find them interesting RE: Suggesting to reboot the modded server. - jxu - 08-25-2014 it's just as meaningful as bibliocraft RE: Suggesting to reboot the modded server. - PhysoniumI - 08-26-2014 >.> pretty much. Gregtech adds big reactors and current large magical mods do that already? Anyway those giant reactors buttrape the TPS making automation fucking worthless (as it exponentially decreases processing time). A requirement for it to be usable is 20TPS lock at all times RE: Suggesting to reboot the modded server. - Chibill - 08-26-2014 The big reactors mod has one TE for the whole reactor no matter the size and they don't hurt the tps. |