Forums - Open Redstone Engineers
Mod pack 1.6 update work. - Printable Version

+- Forums - Open Redstone Engineers (https://forum.openredstone.org)
+-- Forum: Off-Topic (https://forum.openredstone.org/forum-4.html)
+--- Forum: Off-Topic Discussion (https://forum.openredstone.org/forum-5.html)
+--- Thread: Mod pack 1.6 update work. (/thread-4101.html)

Pages: 1 2


Mod pack 1.6 update work. - Chibill - 07-18-2014

I have it mostly updated but the bad news is if we use the same map some MFFS and Ars Magic Items will be lost as we update from one version to the next. (MFFS is a diffrent author and Ars Magica is 2.0)

Also I am working on updating MiscPeripherals for the mod pack.

The other thing is that for Ars Magica we would need to travel to ungenerated land to find a new block to even start with it.

So yeah I think we wait till we want to reset the map before updating or when we reset maybe even update to 1.7.2 if the mods are up todate by then.


RE: Mod pack 1.6 update work. - Nickster258 - 07-18-2014

Sweet!

I have always been a person to create a new world once a new modpack/version is released, but it is up to the community.


RE: Mod pack 1.6 update work. - jxu - 07-18-2014

(07-18-2014, 04:58 PM)Nickster258 Wrote: Sweet!

I have always been a person to create a new world once a new modpack/version is released, but it is up to the community.

But then you don't get to build mega-massive epic builds Sad


RE: Mod pack 1.6 update work. - Chibill - 07-18-2014

Yes you do... I some what want to wait for the mods to be at 1.7 before updating so we can have huge builds.


RE: Mod pack 1.6 update work. - PabloDons - 07-20-2014

(07-18-2014, 10:56 PM)Chibill Wrote: Yes you do... I some what want to wait for the mods to be at 1.7 before updating so we can have huge builds.
what's wrong with huge builds in 1.6?


RE: Mod pack 1.6 update work. - Chibill - 07-20-2014

We would lose the Map we have now...... I was thinking for 1.7 we reset the map.


RE: Mod pack 1.6 update work. - PabloDons - 07-20-2014

who said we would delete everything? just leave it for download so others who wish can still play around in it


RE: Mod pack 1.6 update work. - Apuly - 07-20-2014

I don't really mind the map reset, and I'm pretty sure I've put the biggest amount of work into my base.
If we're going to reset the map, we could go ahead and do another round of mod suggestions.


RE: Mod pack 1.6 update work. - Chibill - 07-20-2014

Pauly take a walk down my tunnel......

And when I get the pack all updated I will tell you still updating the one mod.


RE: Mod pack 1.6 update work. - Apuly - 07-20-2014

Don't forget that I 1: made the 1.5.2 version, 2: Did the second round of suggestions.
As long as it's not too much work, any of us should be able to do it.