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(POLL) Merging School with Build - Printable Version

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+--- Thread: (POLL) Merging School with Build (/thread-4043.html)

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RE: Merging School with Build - greatgamer34 - 07-15-2014

Well when im on and have access to minecraft, that is usually when they get done.

Quote:Your missing the point, you get on and just do a bunch at once, which means individuals have to wait till the next mass app review time. Which is sometimes days and days

this is some what true. but would you rather them not be done at all?? Its not really missing the point because they all get done.

I cant be on all day every day( i have somewhat of a life between work and other jobs).

I also cannot be on the very moment someone does a school app. And I wont accept a school app without promoting the applicant also. This system keeps the application section clean.

As an admin, it is impossible to satisfy everyone. I am sorry for the inconvenience of school apps.


RE: Merging School with Build - redstonewarrior - 07-16-2014

(07-15-2014, 03:14 PM)greatgamer34 Wrote: As an admin, it is impossible to satisfy everyone. I am sorry for the inconvenience of school apps.
Often, but we can try to do better. Seeing as ORE's in an uproar, I think you have plenty of pressure for that.
We've actually been talking about this for a while. Here's my inactive / naive list of pros/cons we thought of:
Pros:
  • Everybody is on one server. Easier management.
  • Simplicity of transport.
  • Mixed school-level and builder-level plots.
Cons:
  • This requires one heavy host to lift school and build.
  • Spammy chat, harder to channel.
  • Mixed school-level and build-level plots.
... A little shorter than that should be, but here are some ideas:
  • Variable sized plots. We can allocate regions of the map for school maps, and have the same 128x256x128 plots for students.
  • Channel chat. Not an easy solution to work out.
  • Freebuild area?
  • Direct student -> member transition? Integrated app system? (Mixed school/build?)

I am inactive, rather tired, and naive. Take these with a grain of salt. If tyler's crying over implementation details, I've gone too far.


RE: Merging School with Build - tyler569 - 07-16-2014

redstonewarrior Wrote:Mixed school-level and build-level plots.

Just whipped this up
http://i.imgur.com/mC4nspc.png

redstonewarrior Wrote:Channel chat. Not an easy solution to work out.

Not as hard as you think, I had a nice system on the RDF that could be ported to Python or Java which would probably be pretty perfect for us without Jessassin's "EVERYONE MUST BE IN MAIN CHAT" attitude.

Disclaimer: I understood and agreed with his reasoning on that, but its probably better for the community to ignore it at this point.


RE: Merging School with Build - redstonewarrior - 07-16-2014

(07-16-2014, 02:37 PM)tyler569 Wrote: ...
Just whipped this up
http://i.imgur.com/mC4nspc.png

Yep! Exactly that. I wouldn't go for one quadrant, either more spread out or regions that aren't so fixed. Matter of opinion.
Quote:...
Not as hard as you think, I had a nice system on the RDF that could be ported to Python or Java which would probably be pretty perfect for us without Jessassin's "EVERYONE MUST BE IN MAIN CHAT" attitude.

Disclaimer: I understood and agreed with his reasoning on that, but its probably better for the community to ignore it at this point.

I meant "It'd be tricky to build good policy for this." I wouldn't say it's ignoring his logic, I would say that the logic is context dependent and that we're dealing with inabsolutes.


RE: Merging School with Build - PhysoniumI - 07-16-2014

Maybe something like this to intermingle the community?
[Image: 67SpPhY.png]

The generation may be difficult and there's a relatively even ratio (red = member, blue = nonmember (4 plots per blue). It'd be 5/4. Broke it up into sets so it's readable.

Each black "block" would be 256x and each blue would be 4 (2x2) 128x areas.

Distributes students and allows for getting multiple adjacent plots for large projects.

EDIT: Sorry for it being kinda large, not sure how to use all the forum features Tongue


RE: Merging School with Build - xdot - 07-17-2014

(07-16-2014, 02:37 PM)tyler569 Wrote:
redstonewarrior Wrote:Channel chat. Not an easy solution to work out.

Not as hard as you think, I had a nice system on the RDF that could be ported to Python or Java which would probably be pretty perfect for us without Jessassin's "EVERYONE MUST BE IN MAIN CHAT" attitude.

Disclaimer: I understood and agreed with his reasoning on that, but its probably better for the community to ignore it at this point.

https://github.com/OpenRedstoneEngineers/OREUtilsV2/blob/master/OREPyUtils/ChannelChat.py


RE: Merging School with Build - Crazyninja2000 - 07-17-2014

i think we should keep seperate servers. if not, muli maps. to get to build, do /mvtp build, school, /mvtp school. and a main hub that also has the trail plots. it is effeicent and you dont need to get a new plot on school.


RE: Merging School with Build - tyler569 - 07-18-2014

(07-17-2014, 10:48 AM)xdot Wrote: https://github.com/OpenRedstoneEngineers/OREUtilsV2/blob/master/OREPyUtils/ChannelChat.py

Played around with that one a bit, I think it could do with some cleanup, I'm interested to see what you think of the structure of mine:
https://github.com/Jessassin/RDF-CH/blob/master/LocalPackages/ChatChannels/main.msa
(you don't have to look at the mscript, docs are in main.msa near the top, admin stuff's documented around line 60sh)


RE: Merging School with Build - tokumei - 07-18-2014

Another solution to channel chat: Take advantage of Essentials shout commands. Not everyone will need to hear what you're saying all the time, just the people near you that you're helping/co-oping with. Ofc, staff would be able to hear everything if they so wish (like a social spy toggle)


RE: Merging School with Build - slugdude - 07-19-2014

Regarding the plot layout, previous designs have had some of these problems:
- Students having no student neighbours
- Complicated patterns
- Build and school plots too seperated.
- Ratio of school:build plots unbalanced

JWN came up with a design that I beleive does not have these problems - Some people who go on the temp. build server may have seen this. Here it is:
[Image: i2Gv9AP.png]

It follows a simple pattern, has a 1:1 ratio of plots while build plots have both build and school neighbours, while school plots have both build and school neighbours aswell.