Red game 4: - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: Off-Topic (https://forum.openredstone.org/forum-4.html) +--- Forum: Off-Topic Discussion (https://forum.openredstone.org/forum-5.html) +--- Thread: Red game 4: (/thread-3426.html) |
Red game 4: - Billman555555 - 05-08-2014 We have probably all seen it. He is doing it. The red game 4 is coming. Post your thoughts on it here. RE: Red game 4: are they f***** serious - Xray_Doc - 05-08-2014 Link? RE: Red game 4: are they f***** serious - redstonewarrior - 05-08-2014 Dun worry, checked it out. We have a battle plan. It includes a single weekend and enough vodka to make the pain go away. RE: Red game 4: are they f***** serious - greatgamer34 - 05-08-2014 ^ Link is at minecraft forums. Any way, he made a "gpu" with cmd blocks and posted a pol for wat should be the location on the screen for the point (1,1). FAKING SKRUB, it should start at (0,0)......... RE: Red game 4: are they f***** serious - EDevil - 05-08-2014 RE: Red game 4: are they f***** serious - David - 05-08-2014 I don't have anything against the redgame, not sure why everybody has. But this time... Command blocks in a computer?!?!?!?!?!?!?!? Please. EDIT: Here's your link RE: Red game 4: are they f***** serious - Dcentrics - 05-08-2014 This should be interesting. RE: Red game 4: are they f***** serious - dudearent006 - 05-08-2014 Hello! Yes, it is I, the creator of the overrated computer series you all hate so much for some reason! Been a while, hasn't it? Looking at these posts, you guys haven't changed a bit (other than the name change)! Glad I left this "community" when I did. (05-08-2014, 03:11 AM)greatgamer34 Wrote: FAKING SKRUB, it should start at (0,0).........Ah, this again, you RDF people and your weird complaints. You guys always seem to desperately find something wrong with everything I build. Whatever happened to constructive criticism? Anyhow, my rebuttal consists of 2 points: 1: There's a reason for this. All RAM values (except EEPROM addresses) are reset to 0 on boot, including GPU registers. Along with that, All 0 values in the GPU coordinate registers are ignored. Therefore, if you want to plot a point, you only set one register set and don't need to worry about the other set. It also makes more sense in my opinion, which brings me to my second point. 2: starting at 0 isn't a standard set in stone. For example, in languages like Java, arrays and such start at 0, while in languages such as Lua, they start at 1. Does it matter that much? clearly not; I've never seen anyone complain about it until now. As a side note, no idea what "FAKING SKRUB" 's supposed to mean. (05-08-2014, 10:21 AM)David Wrote: Command blocks in a computer?!?!?!?!?!?!?!? Please.I, of course, was fully aware this was going to be complained upon, using command blocks was my first and biggest design decision made way before I started building it. Let's assume your reason for not liking command blocks is that they are overpowered. However, they are part of Vanilla Minecraft, and it's still a challenge to build with them. Why hardly anyone attempts redstone computers with command blocks is completely beyond me. It could be a different class of computers; You'd have "pure redstone" ones and "command block" ones. It's a fact humans don't like change. Are you all too lazy to learn command blocks, or adapt to this technology making all your "pure redstone" creations obsolete? Possibly. But you need to get with the times! There's so many great things you can do with command blocks, why NOT make computers? -------------------------------------------------------------------------- Now, I'm still interested in what you find so terrible about my projects. So I challenge you all: Find a problem with my build so far. A legitimate problem. Actually, as many as you can. And I mean VALID problems, whining about starting at 0 or 1 or usage of game mechanics such as command blocks are silly, desperate complaints. I know you may think that I see the world being all about me, but the above is simply self defence, though mostly from my frustration with this group and its way of acting. I realise my computer is not the best computer out there, I never said it was. But it's not complete rubbish like you claim it to be. Don't get me wrong, I'd love to make friends instead of enemies. But if you insist that everything I make is automatically bad and only worth complaining about, I will continue proving you wrong. It's your choice: make friends, or foes. RE: Red game 4: are they f***** serious - Xeomorpher - 05-08-2014 We enjoy using non-command block redstone, because it emulates boolean logic. Command blocks, whilst capable of doing so, detract from the joy of watching a beautifully laid out arrangement of wires flash. They , at least in my opinion, turn redstone into a series of cheap hacks. Nonetheless, I honestly don't see why we still hate redgame, we could just ... you know ... leave it alone RE: Red game 4: are they f***** serious - Apuly - 05-08-2014 I see a total of 3 problems. 2 with your build, and 1 in your post. The one in the post: greatgamer will always complain about (1,1) instead of (0,0). The 2 with your actual build, 1 which apparently doesn't count. 1: The pistons in your screen cause lag. You could replace them with turned on redstone or something like that, enabling it to be a bit lass game crashy. 2: The build is hardly optimised for command block mechanics. For instance, you can make your comparator work with fancy command block mechanics. And I'm pretty sure that because of some of the properties of command blocks the GPU rendering could become quite a bit faster. One side note, that has nothing to do with the build: I feel like this is the the bestest start for the command block CPU/GPU/whateverthefuck. If you would have taken it to the next level, with a triangle renderer for instance, you might be able to pull some people to the non-redstone side of redstone. The machine that you build here just doesn't do that. Let's just stay unknown to each other. RE: Red game 4: are they f***** serious - dudearent006 - 05-08-2014 (05-08-2014, 06:25 PM)Xeomorpher Wrote: We enjoy using non-command block redstone, because it emulates boolean logic. Command blocks, whilst capable of doing so, detract from the joy of watching a beautifully laid out arrangement of wires flash. They , at least in my opinion, turn redstone into a series of cheap hacks.I don't believe "it sucks because you can't see the blinky lights" counts as a valid point, but I see how you could find normal redstone more fun. I find the fun in redstone computers to be pushing the limits and using whatever resources are available to make something cool in a game that wasn't designed to be used for the purpose you're using it for. Along with that, building computers, be it in Minecraft, any other video game, or in real life, is pretty fun. (05-08-2014, 06:41 PM)paulydboy Wrote: 1: The pistons in your screen cause lag. You could replace them with turned on redstone or something like that, enabling it to be a bit lass game crashy.I apologize for the post error; I don't know/remember anyone on RDF/ORE (except Xeomorpher). 1: what do you mean by turned on redstone? you mean active signals? that wouldn't work for the display, you'd need to test each of the 1024 redstone lines individually, and that would cause more lag than the pistons, and probably would take a whole lot more time to build. 2: my comparator? All decoders run on command blocks. Oh, you mean the 1D drawer/line filler things? It's actually been command block optimised now if you meant that. I often work in 2 stages: get it working first, optimise it only when it's working fine. I copy pasted that from the RG3 fully knowing it won't cause any bugs as it's already been tested, so I can focus on debugging the main elements. It's a whole lot faster now than in the video. I should record a new one soon... As for your side comment, I realise this could possibly be better, it's just what I'm capable of. We'd need to start the "command block computer" revolution somewhere, though. Someone might make a better one after this one. But this build has some features that make it quite a lot better than traditional computers. The main one is an external assembler AND compiler (with custom lexer written from scratch! quite proud of that ) allowing you to write cool high level programs, and upload it while minecraft is running using /scoreboard players set commands typed by the assembler/compiler program. No mods needed, no need to close/reopen minecraft. I'd say that's a pretty cool/new feature, but then again there may be computers out there with even cooler stuff that I don't know about yet. RE: Red game 4: are they f***** serious - redstonewarrior - 05-08-2014 Indexing from 1 to avoid a clock signal is punishable by death. Don't avoiding best practices, learn why they're called "best practices." There's a thick line between computercraft and vanilla minecraft; we've preferred the latter. All components only add things marginally; whereas command blocks change redstone almost entirely. More importantly, it violates the spacial rules that we love so much. I wouldn't think of it as more powerful. With these mechanics, it's a different world. Redstone isn't like real life; "more powerful" is when I write a mod to simulate computers in verilog and make redstone I/O. Change in minecraft is the set of modifications Mojang writes.There never was a limit to this abstraction, so we kept to what was the most interesting; our simple spacial redstone mechanics. If Mojang sanctified computercraft, we'd still be using redstone as we are now. We embrace new elements that make things more interesting, but we like to keep the fundamentals. This is because the fundamentals are the things we enjoy about redstone. We enjoy certain things they've made, not for the the sake of controlling the vanilla minecraft environment, but for the sake of entertainment. "More powerful" doesn't even come into play. Building a computer, multiplier, or divider in spacial redstone is fun; throwing together a few command blocks in a simple pattern and handing off work to some built-in methods is not. Through some painful tests, we've concluded that we can easily adopt command blocks (we're fairly good with multiple forms of logic), and that we just dislike them. I think you're making some bad assumptions about our motivations. RE: Red game 4: are they f***** serious - Thor23 - 05-08-2014 As a bit of an addendum to what RSW said: I can't speak for others of course, but personally I prefer using redstone because I enjoy the challenge of trying to build a device that does exactly what I want as fast and as small as possible. With command blocks, that sort of challenge just isn't present, and it becomes more like a jigsaw puzzle - just figuring out where each block should go so that it works as a whole. More on topic though: I will say that so far it looks interesting. I don't think you could deny that at the very least someone would need a fair bit of computer knowledge to build something like this. I'm just gonna sit back and watch how it progresses for now. RE: Red game 4: are they f***** serious - Xray_Doc - 05-08-2014 This thread: TL;DR RE: Red game 4: are they f***** serious - Billman555555 - 05-09-2014 (05-08-2014, 06:14 PM)dudearent006 Wrote: Hello! Yes, it is I, the creator of the overrated computer series you all hate so much for some reason! Ha, well it looks like things have changed while I was away. I thought that you had done every possible thing with Redstone ( red game 3.1 update canceled) I for one love the red game. It's what got me into Redstone engineering. I Just wanted to see what every body else thought about the new red game 4 in wich I am exited for. RE: Red game 4: are they f***** serious - Xray_Doc - 05-09-2014 I never hated dude or redgame, I just didn't praise them RE: Red game 4: are they f***** serious - Billman555555 - 05-09-2014 Side note: someone please change the title of this discussion to Redgame 4: Discussion. And if required move it to build discussion, just because dude is now a member of the server. I think? Btw dude: I took most of my ideas from Redgame. Ur an inspiration. RE: Red game 4: are they f***** serious - Chibill - 05-09-2014 Hay I like redgame. First Minecraft cpu\ computer I say. Saw* hi RE: Red game 4: are they f***** serious - EDevil - 05-09-2014 wtf... Apparently everyone likes to talk behind his back, but when the actual dude joins we suddenly like him and tell that redgame is good? Thats just sad. Anyhow, i never liked redgame. Not that well optimized in the first place. And the fact that you're using cb's in version 4 just ruins it even more. Yet again, this is my opinion. Given by the responses on your minecraftforum post, there are others that will like it and will look forward to the result. (Side note; i do like your L-os project. You made some serious stuff with that. And perhaps i kind-of like your in-minecraft web server system w/ dns resolving. Thats just because i like these subjects, not because i like changing the game with these type of mods.) [EDIT]Thought of putting some inspirational text under my post as well. It seems that more people are doing it in here, so why the heck not[/EDIT] keep your friends close. Keep your enemies closer. RE: Red game 4: are they f***** serious - Xray_Doc - 05-09-2014 (05-09-2014, 07:44 AM)EDevil Wrote: wtf... Apparently everyone likes to talk behind his back, but when the actual dude joins we suddenly like him and tell that redgame is good? Thats just sad. (05-08-2014, 02:15 AM)Xray_Doc Wrote: Link? (05-08-2014, 11:08 PM)Xray_Doc Wrote: This thread: TL;DR (05-09-2014, 12:54 AM)Xray_Doc Wrote: I never hated dude or redgame, I just didn't praise them U w0t m8 RE: Red game 4: are they f***** serious - EDevil - 05-09-2014 Wasn't talking bout you. Was talking to the creator of this thread. RE: Red game 4: are they f***** serious - Xray_Doc - 05-09-2014 Well you said everyone and typed it in plural, so I wasn't sure if you were including myself and others. RE: Red game 4: are they f***** serious - Dcentrics - 05-09-2014 (05-08-2014, 06:14 PM)dudearent006 Wrote: Hello! Yes, it is I, the creator of the overrated computer series you all hate so much for some reason! Command block logic should be interesting non the less but if I were you I would wait until the new update to build it. Slime block logic will be a great help/herp when it comes to bussing and other things. RE: Red game 4: are they f***** serious - EDevil - 05-09-2014 (05-09-2014, 02:01 PM)Dcentrics Wrote: Command block logic should be interesting non the less but if I were you I would wait until the new update to build it. Slime block logic will be a great help/herp when it comes to bussing and other things. hahahaha... no. RE: Red game 4: are they f***** serious - Dcentrics - 05-09-2014 (05-09-2014, 02:03 PM)EDevil Wrote:(05-09-2014, 02:01 PM)Dcentrics Wrote: Command block logic should be interesting non the less but if I were you I would wait until the new update to build it. Slime block logic will be a great help/herp when it comes to bussing and other things. COME AT ME. IM TRYING TO SHOW SUPPORT. RE: Red game 4: are they f***** serious - Dcentrics - 05-09-2014 (05-09-2014, 02:03 PM)EDevil Wrote:(05-09-2014, 02:01 PM)Dcentrics Wrote: Command block logic should be interesting non the less but if I were you I would wait until the new update to build it. Slime block logic will be a great help/herp when it comes to bussing and other things. RE: Red game 4: are they f***** serious - Xray_Doc - 05-09-2014 Stop talking to yourself RE: Red game 4: are they f***** serious - David - 05-09-2014 I really don't get why people hate it so much. Ok, ik has its flaws apparently. But really? Cmon, why hate this computer in particular? There are so many TERRIBLE computers out there (like all of mine), why this computer? It just doesn't make any sense. I will keep my views on the command blocks though, in my opinion it gets rid of one of the key components of redstone (within the logical side of redstone that is), boolean logic. RE: Red game 4: are they f***** serious - Apuly - 05-09-2014 It's not necessarily the computer itself that they hate, but it's the quality/popularity ratio that they hate. For a shitty mac shit shit computer (compared with some more recent computers) it's gets a bit too much attention. RE: Red game 4: are they f***** serious - Legofreak - 05-09-2014 It's called JEALOUSY... the same thing happens with sethbling in this community. he makes cool stuff too but everyone here hates him for his popularity. y'all need to grow up. RE: Red game 4: are they f***** serious - David - 05-09-2014 (05-09-2014, 08:36 PM)RekcirBrickeR Wrote: It's called JEALOUSY... I just love the people "wanting to be like sethbling". I don't care sethbling's views, I'm a subscriber of him myself, actually... RE: Red game 4: are they f***** serious - Xray_Doc - 05-09-2014 I don't hate sethbling, I just don't give 2 shits about him or YouTubers. This thread took a dramatic turn. Backfire on the OP, haha. RE: Red game 4: are they f***** serious - greatgamer34 - 05-10-2014 Can we change the name of this thread to " RG4-Hop on the CircleJerk"??? Lol, I never liked the RG series. To people who didn't know what computers are it was pretty boss. But to people who know what things are... Well. We think less highly of it. What's cool is someone implementing a 5 stage pipeline on a CPU. What isnt cool is a large fancy screen. Look at RG3- Had a large screen people liked it. Even though they didn't know how to use it. The ISA on it was huge. It was very difficult to program. Lauren- Make RG4 a Modified Harvard, with separate Data and Instruction Caches, and I will truly be in awe. But right now there isn't much of RG4 out yet, so I have to rely on what I know from previous version. Good luck Mate! RE: Red game 4: are they f***** serious - Billman555555 - 05-10-2014 Ok then, I just went through and read all the posts and from this thread we now have: a definite list of lovers and haters, a large discussion about cb logic, and what looks like an unfolding debate about screens. 1 question: WTF? (05-09-2014, 12:54 AM)Xray_Doc Wrote: I never hated dude or redgame, I just didn't praise themAgreed. RE: Red game 4: are they f***** serious - dudearent006 - 05-10-2014 (05-10-2014, 03:20 AM)Billman555555 Wrote: Ok then, I just went through and read all the posts and from this thread we now have: a definite list of lovers and haters, a large discussion about cb logic, and what looks like an unfolding debate about screens. 1 question: WTF? I honestly have no idea what's going on anymore either. But, to adress some problems: The RG4 is different from 1,2,3 almost entirely. In fact, I'm probably not going to name it a Redgame. No super long instruction set or branch in every command. And instead of being difficult to program, it's extremely easy, since there's a compiler and assembler available. For example, here's a simple graphing program I wrote: Code: currentBar//stores the X co-ordinate of the current bar This computer may not have a 5 stage pipeline, though it does have a 2 stage one, a function stack and proper local variable memory control system. I don't quite see the use in a 5 stage pipeline anyway,especially in basic minecraft systems (I've worked with 32KB RAM systems with no pipeline at all), though it is impressive. I'd say a display is a lot more useful, and more impressive to people who don't appreciate all the low level stuff going on. That's my opinion and my design choices, of course. As for your opinions on command blocks, I'll just say it again that you should just put them as a separate class of computers, not entirely comparing them to traditional ones. That way, your traditional machines can remain impressive. It's still very fun working with command block logic in my opinion, high speed logic is fun because everything happens near instantly, all components finishing their respective jobs just in time. Finding creative uses for commands is quite rewarding too. You all still complain about my builds being unoptimised and flawed. This is true, as again, I'm not the best at building computers. I do this for fun, not perfection. You all seem to really like following standards as well. Who's forcing you to build things the same way as every computer before yours? That's boring; make something new! Do things differently! Alright, I can't force you guys to make more unique things, but just because my designs are different to the norm doesn't mean they are bad. Like my no program counter, branch on every instruction system on the redgames. You all complain it's over complicated to program, but it has many advantages too, like faster programs, less instructions, non-linear coding (forgot to add an instruction, change the instruction before it to branch away and then branch back. You can put instructions anywhere and in any order) and so forth. There's problems with it of course, but I found it fun to make, and it's advantages are quite useful sometimes. RE: Red game 4: are they f***** serious - EDevil - 05-10-2014 (05-10-2014, 09:43 AM)dudearent006 Wrote: ... You might want to use this. And there's even better news, if you download the 1.3.2 version you'll get rid of command blocks in minecraft at the same time! RE: Red game 4: are they f***** serious - greatgamer34 - 05-10-2014 (05-10-2014, 01:29 PM)EDevil Wrote:(05-10-2014, 09:43 AM)dudearent006 Wrote: ... I laughed quite hard at this Evil! But Lauren- I look forward to seeing what you make. And i look forward to downloading the map several times to destroy it and see how you did certain things! GL Mate! RE: Red game 4: are they f***** serious - David - 05-10-2014 (05-10-2014, 01:29 PM)EDevil Wrote:(05-10-2014, 09:43 AM)dudearent006 Wrote: ... Here, have my rep! RE: Red game 4: are they f***** serious - Chibill - 05-10-2014 I am building a command block based hard drive. RE: Red game 4: are they f***** serious - dudearent006 - 05-20-2014 (05-10-2014, 01:29 PM)EDevil Wrote: You might want to use this. And there's even better news, if you download the 1.3.2 version you'll get rid of command blocks in minecraft at the same time!This comment is so incomprehensibly flawed I'm not even going to bother. Anyhow, searched "redgame" on the forums, and found the first redgame hate comment that actually made me sad. Not the comment itself, but rather the person: http://forum.openredstone.org/showthread.php?tid=430&pid=23047#pid23047 Well, Guess that means war. I leave you with this: https://www.youtube.com/watch?v=zMNNCPUcgIE Go ahead, build a better computer. No, I'm serious, that would be great for the development of redstone and command block technology. A little competition is healthy. RE: Red game 4: are they f***** serious - Dcentrics - 05-20-2014 Listen I think that this would be a fun idea. I will not take ANYTHING from dudearent because he is going into places that we didn't. I understand how some people disagree with this but it doesn't mean we should completely take it as "that hunk of shit will never be as good as we are, We're ORE we are best in minecraft". That type of attitude kinda makes me die a little inside. I brag on ORE whenever I can. When people ask how do people learn redstone so fast when we teach them, I reply "We teach the smartest students". When they ask how the community is..... I can't say much for the respect and tolerance of some of you. I have MODERATE standards of what is acceptable "constructive criticism". Some posts in this thread are ridiculous, although constructive. Don't criticize for trying something new. Dudearent has my support and so does everybody else on this server. I still expect a bit more so I will be keeping a close watch on this thread. RE: Red game 4: are they f***** serious - Dcentrics - 05-20-2014 Excuse my rant for those of you that have been making decent post in this thread. RE: Red game 4: are they f***** serious - David - 05-20-2014 I must agree there with Dcentrics. I think the problem here is that one person started it and that now we're in the stage where we are just triggering each other to hate it even more. But really, dudearent, if you want to make a minecraft computer with command blocks. Go ahead, that I think it's not boolean logic anymore does not mean I'm telling you to stop working on it. It's a matter of opinion. RE: Red game 4: - EDevil - 05-20-2014 (05-20-2014, 02:45 PM)dudearent006 Wrote:(05-10-2014, 01:29 PM)EDevil Wrote: You might want to use this. And there's even better news, if you download the 1.3.2 version you'll get rid of command blocks in minecraft at the same time!This comment is so incomprehensibly flawed I'm not even going to bother. Thanks for quoting me though, appreciate it. Anyhow, to prevent other forum "members" from bumping this thread, i request a lock? RE: Red game 4: - Dcentrics - 05-20-2014 no need evil RE: Red game 4: - jxu - 06-29-2014 I don't know whether to laugh or to cry. I think I'm doing both. RE: Red game 4: - greatgamer34 - 06-29-2014 bump much? </thread> |