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Mod voting 5 Modpack - Printable Version

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Mod voting 5 Modpack - Apuly - 01-01-2014

step 1: Wishing people a happy new year.
Done

step 2: Modpack mod voting
Because the end date has been reached for the mod suggestion, we're gonne vote. Yaay.
So here is how it's gonna work, and it's will probebly a pretty messy way of doing it, but I don't care.

I've filtered out all the mods that are compatable with 1.5.2 smp (so no zeppelin mod. I'm sorry.), and put those in individual catagories. All you need to do is tell us which mods you DON'T want included in the modpack.
Just to prevent any mistakes, arrows^^^^. If more than 50% of the voters vote a mod out, then it shall not be included in the final modpack.

These are the mods that you can vote for (or against. Just how you want to say it).
Quote:storage
----------------
Applied energistics
iron chests

machines
----------------
buildcraft
industrialcraft
gregtech
minefactory roloaded
Advanced solars
Modular force field
Forestry
factorisation

crafting
----------------
thaumcraft
tinkerers construct

computers
----------------
computercraft
misc peripherals

item transport
----------------
buildcraft
additional pipes
project red
logistic pipes

player transport
----------------
railcraft

world generation
----------------
biomes o plenty
extrabiomesxl
Natura???
Nether ores
tropicraft

survival changes
----------------
Ars magica
more potions
Equivalent Exchange
soul shards
omnitools
chicken chunks
Zans Minimap

Two mods will definitly be included, being Not Enough Items and Inventory Tweaks.

edit (important): removed additional crafting from the list, added soul shards, because of unstable additional crafting


RE: Mod voting 5 Modpack - Jmking80 - 01-01-2014

I vote against ehm nothing?
But I find that we should choose between the diffrent worldgen mods.


RE: Mod voting 5 Modpack - Apuly - 01-02-2014

(01-01-2014, 11:46 AM)Jmking80 Wrote: I vote against ehm nothing?
But I find that we should choose between the diffrent worldgen mods.

that's why there are multiple in the list.
If nobody votes on them, I'll just be like"een mini mi... De I don't like that one. "


RE: Mod voting 5 Modpack - Chibill - 01-02-2014

But both work okay with the other installed why not have both?

Natura my not like the others but it should work.


RE: Mod voting 5 Modpack - Apuly - 01-02-2014

some things to keep in mind when voting.

additional crafting has been removed from the list, and has been replaced with the soul shard mod.

Redpower 2 is no longer available in1.5.2, which means that we need to use project red as a replacement, which doesn't have the fancy tubes, just the redstone and world gen stuff. Also, mine factory reloaded has fancy redstone stuff on it, which is also compatible with computercraft, so you can consider not including project red.

Gregtech and advanced solars needs Ic2
additional pipes, thermal expansion and logistic pipes need build craft.
misc peripherals needs computercraft.
project red doesn't belong in the item transport tab, but in the a non existing category. maybe something like "machine controle", but I don't know.


RE: Mod voting 5 Modpack - Chibill - 01-02-2014

project red *may* crash with Additonal crafting it did back in 1.5 but that was bacause of client side stuff runing on the server in project red I will test it but now.


RE: Mod voting 5 Modpack - Malcolmforde - 01-02-2014

storage
----------------
Applied energistics
iron chests

machines
----------------
buildcraft
industrialcraft
gregtech
minefactory roloaded
Advanced solars
Modular force field
Forestry
factorisation

crafting
----------------
thaumcraft
tinkerers construct

computers
----------------
computercraft
misc peripherals

item transport
----------------
buildcraft
additional pipes
project red
logistic pipes

player transport
----------------
railcraft

world generation
----------------
biomes o plenty
extrabiomesxl
Natura??? DON'T REMOVE IT, WHY THE FUCK DO YOU HAVE ???'s THERE. http://www.minecraftforum.net/topic/1753754-16xnatura/page__st__60
Nether ores
tropicraft

survival changes
----------------
Ars magica
more potions
Equivalent Exchange
additionalcrafting
omnitools
chicken chunks
Zans Minimap




Yup I like all of em

Also, Natura doesn't add biomes and stuff. I don't think it should be put with the others, because of that.


RE: Mod voting 5 Modpack - Chibill - 01-02-2014

AditionalCrafting is messed up again. just leave it out and put Soul Shards 2 the second version of soul shards up todate with 1.6.4.


RE: Mod voting 5 Modpack - Apuly - 01-02-2014

(01-02-2014, 02:36 AM)Malcolmforde Wrote: storage
----------------
Applied energistics
iron chests

machines
----------------
buildcraft
industrialcraft
gregtech
minefactory roloaded
Advanced solars
Modular force field
Forestry
factorisation

crafting
----------------
thaumcraft
tinkerers construct

computers
----------------
computercraft
misc peripherals

item transport
----------------
buildcraft
additional pipes
project red
logistic pipes

player transport
----------------
railcraft

world generation
----------------
biomes o plenty
extrabiomesxl
Natura??? DON'T REMOVE IT, WHY THE FUCK DO YOU HAVE ???'s THERE. http://www.minecraftforum.net/topic/1753754-16xnatura/page__st__60
Nether ores
tropicraft

survival changes
----------------
Ars magica
more potions
Equivalent Exchange
additionalcrafting
omnitools
chicken chunks
Zans Minimap




Yup I like all of em

Also, Natura doesn't add biomes and stuff. I don't think it should be put with the others, because of that.

judging by the fact that you just listed all the mods, you don't want any mods included in the mod pack.
READ THE GOD DAMN INSTRUCTIONS . The entire reason that you vote against mods, is that there is no need for huge god DAMN lists.

and the question marks are there because I'm not 100% sure if there is a 1.5.2 smp version, but I'm also not 100%sure that there isn't. no voting is done by me on the list.

(01-02-2014, 03:06 AM)Chibill Wrote: AditionalCrafting is messed up again. just leave it out and put Soul Shards 2 the second version of soul shards up todate with 1.6.4.

the server is going to be running on 1.5.2, not 1.6.4


RE: Mod voting 5 Modpack - seankingman - 01-02-2014

Just a quick question: Do all of these mods work with each other? If not could you tell me which ones don't so I don't vote in two or more mods that don't work together.

Thanks.