Forums - Open Redstone Engineers
MCsim (pre-alpha release) - Printable Version

+- Forums - Open Redstone Engineers (https://forum.openredstone.org)
+-- Forum: Off-Topic (https://forum.openredstone.org/forum-4.html)
+--- Forum: Programming (https://forum.openredstone.org/forum-8.html)
+--- Thread: MCsim (pre-alpha release) (/thread-1606.html)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20


RE: MCsim (pre-alpha release) - CX gamer - 06-23-2015

Hey guys, I'm still alive! Big Grin I was in the middle of exams, so haven't had any time to work on the sim. Now that I have no more obligations, I can continue development. Thanks for your interest guys. Smile


RE: MCsim (pre-alpha release) - Chibill - 06-23-2015

Smile


RE: MCsim (pre-alpha release) - vin97 - 10-17-2015

Just wanted to say that MCsim will cause the same buggy behaviour in instant logic as it does in Minecraft.

Here is a looped 4-bit instant adder (counter), theoretically capable of 5 Hz processing.
The inputs and outputs are at y=3.
The feedback delay is 2 ticks, which results in 5 Hz operation speed.

You can analyze each individual tick in MCsim and see which piston behaves buggy at which point.


RE: MCsim (pre-alpha release) - Chibill - 10-18-2015

Which is good right?


RE: MCsim (pre-alpha release) - vin97 - 10-18-2015

Hmm, I hoped for it to be a bugfree redstone simulator in order have at least one possibility of running reliable instant logic.


RE: MCsim (pre-alpha release) - Chibill - 10-18-2015

It was designed to act exactly as Minecraft does. (It uses MC to be that accurate.)


RE: MCsim (pre-alpha release) - jxu - 10-18-2015

(06-23-2015, 01:39 PM)CX gamer Wrote: Hey guys, I'm still alive! Big Grin

Made a commit 19 days ago, so I still have hope


RE: MCsim (pre-alpha release) - vin97 - 10-19-2015

You could incldue an option to fix Minecraft's block-update-order-caused bugs.
Would be really cool to have at least some way of messing with some more complex instant logic.


RE: MCsim (pre-alpha release) - Chibill - 10-19-2015

unless you have an MC mod that fixes it. It is sort of hard...


RE: MCsim (pre-alpha release) - Chibill - 12-24-2017

I hate to bump but I am curious if this is still a thing.