06-11-2016, 02:36 AM
Ok so...
I changed Classified's wireless redstone machine so it works with 1.8, and I had an idea
If someone were to implement this concept into a build that uses a large area for memory,
We could just separate the RAM from other parts of the build so it sends over the input codes, saves it, and returns the sand back to the starting launcher ,
(This allows more area to be used in parts other than RAM, and can be implemented into other parts of said build, allowing for wireless outputs, wireless everything, and anything)
([for slugdude] if you read this, can you maybe possibly consider using this in intOREnet?)
-Bigpigfootsie
I changed Classified's wireless redstone machine so it works with 1.8, and I had an idea
If someone were to implement this concept into a build that uses a large area for memory,
We could just separate the RAM from other parts of the build so it sends over the input codes, saves it, and returns the sand back to the starting launcher ,
(This allows more area to be used in parts other than RAM, and can be implemented into other parts of said build, allowing for wireless outputs, wireless everything, and anything)
([for slugdude] if you read this, can you maybe possibly consider using this in intOREnet?)
-Bigpigfootsie