Quote:If we ignore lag we can achieve reasonable access times with very high storage capacity.
well we can't... this will never be usable because of that it's really neat just way to laggy. That's why capo banned this. It can't sit around, it can only be pasted in game for short amount of times, and that's for only small amounts as well.
Quote:one cell is 6*8*1 = 48 blocks per byte or 24 blocks per hex value. Which also makes it one of the smallest memories ever.
"one of the smallest", kind of odd to use a superlative adjective that way but whatever. The actual smallest memory would be just any hex tape. (medium - large hex tapes are also banned due to lag)
Its really cool memory, i'm surprised you got 1x1 hex to work ;p if you made some 1x1 that didn't store multiple hex values in a single loops that would be awesome and usable ;p