16kB............   ok... i'll believe it when i see it. Unless you're doing item based that's not possible... and if you are doing item based you will never get that fast a read. (unless you do a really fast encoding/decoding setup that sacrifices size/compression, but in that case it would also lag to much) so like yeah... 16kB @600ticks isn't happening lol your a few thousand ticks off xD Best i could get was 540 bytes per chest with a read of like 10 mins. not to mention bussing from mem to the destination lol if you drop down to 20 bytes per chest you could get 9 min read times lol. On a real note, being realistic id try 4-8kB of serial hex. The read/write would be less than 150 ticks and the lag may possible be bearable. 4kB of that would tots work, idk about the 8 though. Anyways have fun.   also yeah have private storage, use an xor cipher, that'd be neat af
	
	
	
	
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| Messages In This Thread | 
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 The MMM (Triple M) - by SpiritTree - 09-04-2017, 03:33 AM 
RE: The MMM (Triple M) - by Digitalis - 09-04-2017, 03:39 AM 
RE: The MMM (Triple M) - by SpiritTree - 09-04-2017, 08:31 AM 
RE: The MMM (Triple M) - by LambdaPI - 09-05-2017, 12:47 AM 
RE: The MMM (Triple M) - by LordDecapo - 09-06-2017, 11:13 AM 
RE: The MMM (Triple M) - by Matthew - 09-06-2017, 11:25 AM 
RE: The MMM (Triple M) - by Zijkhal - 09-07-2017, 01:01 PM 
RE: The MMM (Triple M) - by SpiritTree - 09-08-2017, 09:49 PM 
RE: The MMM (Triple M) - by Matthew - 09-09-2017, 06:11 AM 
RE: The MMM (Triple M) - by Matthew - 09-09-2017, 07:22 AM 
RE: The MMM (Triple M) - by LordDecapo - 09-09-2017, 01:35 PM 
RE: The MMM (Triple M) - by Matthew - 09-09-2017, 06:12 PM 
RE: The MMM (Triple M) - by SpiritTree - 09-09-2017, 07:57 PM 
RE: The MMM (Triple M) - by Matthew - 09-10-2017, 12:44 AM 
RE: The MMM (Triple M) - by LordDecapo - 09-10-2017, 11:14 AM 
RE: The MMM (Triple M) - by SpiritTree - 11-24-2017, 11:04 PM 
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