A little update:
I've done some bugfixes, and it runs a bit more reliably on max speed. Max speed still has a 10% chance of dropping a beat, but it's better than before. setting the clock to 2 is perfectly fine now at least. I also made the buffers a bit more strict about when they should load more data. That also fixed a few problems.
I've done some bugfixes, and it runs a bit more reliably on max speed. Max speed still has a 10% chance of dropping a beat, but it's better than before. setting the clock to 2 is perfectly fine now at least. I also made the buffers a bit more strict about when they should load more data. That also fixed a few problems.