12-09-2014, 03:18 AM
(This post was last modified: 12-09-2014, 03:24 AM by Apocryphan.)
Thanks, and the "load bar" i made a video to demonstrate when i first made it, so keep in mind it's not solid state, that's about the only change really but here it is.
I have a plan that sounds like what you did, i plan to use 2 arrays of decoders, it will use a split signal that grows from center, using rising signal pulsers on the side that splits left and a falling signal pulser to the right and vice versa for 2nd array, and then just use an rs nor latch to switch decoders when the signals peak. I've got it started, just need to make the pulsers, I already have a small memory cell that pulses at every signal change so i just need to make it a 2 wide array of rising and falling. And i like that you went torchless, the only torches on mine are on the rs latch and i plan to change the decoder to a torchless one, but i will definitely remember to try for torchless since you mentioned it.
The timed self subtracting memory cell that pulses for rising and falling uses a 1 pulser on a repeater timer to automatically countdown to 0 and start when an value is given to the memory cell.
I also compacted the current one and have another design in mind to add to adjustability. I changed the control to a range selector, so you just pick the high and low on the top set of switches to choose the amplitude and position on the x axis, and then choose 1-15 for the wavelength, and then i thought it'd be cool to use 2 of them to draw circles, figure 8's and make it bounce off the edges of the screen like those lame screensavers. haven't perfect circles yet but its good for diamonds, i also need to hold the pixel longer so i can see the display better.
I have a plan that sounds like what you did, i plan to use 2 arrays of decoders, it will use a split signal that grows from center, using rising signal pulsers on the side that splits left and a falling signal pulser to the right and vice versa for 2nd array, and then just use an rs nor latch to switch decoders when the signals peak. I've got it started, just need to make the pulsers, I already have a small memory cell that pulses at every signal change so i just need to make it a 2 wide array of rising and falling. And i like that you went torchless, the only torches on mine are on the rs latch and i plan to change the decoder to a torchless one, but i will definitely remember to try for torchless since you mentioned it.
The timed self subtracting memory cell that pulses for rising and falling uses a 1 pulser on a repeater timer to automatically countdown to 0 and start when an value is given to the memory cell.
I also compacted the current one and have another design in mind to add to adjustability. I changed the control to a range selector, so you just pick the high and low on the top set of switches to choose the amplitude and position on the x axis, and then choose 1-15 for the wavelength, and then i thought it'd be cool to use 2 of them to draw circles, figure 8's and make it bounce off the edges of the screen like those lame screensavers. haven't perfect circles yet but its good for diamonds, i also need to hold the pixel longer so i can see the display better.