I just made something. It's a simple, abstract network protocol mainly intended for sending/receiving raw data. I'm calling it the Minecraft Datagram Protocol, or MDP.
Each packet consists of a header, which is 2 octets long, and a data chunk which can be 0-13 octets long. The header consists of two 4 bit addresses, a 4 bit protocol identifier, and a 4 bit packet size. The first address is the source address, and the second is the destination address. The protocol is an implementation-specific number telling the recipient how the data should be interpreted. Finally, the packet size tells how many octets are in the packet, including header octets.
This is part of a larger project I am working on, which is my own intranet. It is not an Internet, thus it won't span any plots except my own. However, in the future it might be a subnet of someone else's inter plot network.
Each packet consists of a header, which is 2 octets long, and a data chunk which can be 0-13 octets long. The header consists of two 4 bit addresses, a 4 bit protocol identifier, and a 4 bit packet size. The first address is the source address, and the second is the destination address. The protocol is an implementation-specific number telling the recipient how the data should be interpreted. Finally, the packet size tells how many octets are in the packet, including header octets.
This is part of a larger project I am working on, which is my own intranet. It is not an Internet, thus it won't span any plots except my own. However, in the future it might be a subnet of someone else's inter plot network.
I'M BAAAAAAACK!