Pipelining basics - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Tutorials (https://forum.openredstone.org/forum-24.html) +---- Forum: Advanced Tutorials (https://forum.openredstone.org/forum-26.html) +----- Forum: Concepts (https://forum.openredstone.org/forum-28.html) +----- Thread: Pipelining basics (/thread-5968.html) Pages:
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Pipelining basics - Magic :^) - 03-12-2015 I found a nice page on pipelining :3 http://www.gamedev.net/page/resources/_/technical/general-programming/a-journey-through-the-cpu-pipeline-r3115 RE: Pipelining basics - fuirippu - 03-13-2015 Thanks, Magic. I'm half-way through reading this, and finding it very good. It's particularly suited for me, cos although I think I know a bit about some processors, I've never been close to the hardware with Intel/x86. It always seemed such an over-complicated architecture. EDIT: just finished. would read again. The section "An Example" was very cinematic. RE: Pipelining basics - LordDecapo - 03-13-2015 Good article, I made my dad read it and I was like "this is what I do" lolol RE: Pipelining basics - Chibill - 03-13-2015 Has anyone ever made an OOO core in Minecraft. RE: Pipelining basics - greatgamer34 - 03-13-2015 I thought that's what lords cpu did^ RE: Pipelining basics - greatgamer34 - 03-13-2015 Also Thanks for the article mag! I learned a hell of a lot, and I kinda want to tackle a basic OOOexe 2 Core cpu, with some prefetching and 5 stage pipeline! RE: Pipelining basics - Nickster258 - 03-13-2015 (03-13-2015, 05:17 PM)greatgamer34 Wrote: I thought that's what lord, tuchi, dylan, and freemanz' cpu did^ FTFY RE: Pipelining basics - greatgamer34 - 03-14-2015 thx RE: Pipelining basics - LordDecapo - 03-16-2015 Lol, I did have an OOOEXE system made for a CPU, it's made for 16bitdata tho, if you want it I can cut it down to 8 bits, or show u how it works so u can do that. Up to u. but yes I have done it before, system isn't THAT hard, the abstraction was by far the hardest part. I just decided to go against using it, in MC its more of a gimmick then an actual way to speed things up RE: Pipelining basics - martin of redwall - 03-16-2015 ok wow i understood like 10% of that article. if this is stuff you guys understand then im way out of my league here. lol :/ |