Polynomial Multiplier. - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Projects & Inventions (https://forum.openredstone.org/forum-19.html) +---- Forum: In Progress (https://forum.openredstone.org/forum-20.html) +---- Thread: Polynomial Multiplier. (/thread-5929.html) |
Polynomial Multiplier. - Chibill - 03-07-2015 Okay. So me and himehowareu are starting work on a polynomial multiplier using so simple ways on multiplying polynomials. It will be able to handle up to X^6 (input) if we have enough time. And I plan on using my experimental ACD as the data input and output systems. Some back ground about multiplying polynomials. http://www.mathsisfun.com/algebra/polynomials-multiplying.html More info to come as we start building on my 1.8 server (which also servers as my test server.). So bit of unfinished information. http://pastebin.com/RhF0a4tr RE: Polynomial Multiplier. - Iceglade - 03-07-2015 Is it handling septics as inputs (in which case it outputs 12th degree) or as outputs (in which case it would just multiply cubics? RE: Polynomial Multiplier. - Chibill - 03-07-2015 If you give two X^6 it X^12. But the max size is yet to be determined. We have all the math behind it down and are working a short write up on it to post here. RE: Polynomial Multiplier. - Apocryphan - 03-09-2015 (03-07-2015, 10:15 PM)Chibill Wrote: Okay. So me and himehowareu are ... You mean himehowareu and I :p sounds funnier and proper. RE: Polynomial Multiplier. - Chibill - 03-10-2015 I can be improper as properenglish is not around much anymore. RE: Polynomial Multiplier. - Chibill - 03-12-2015 So far I have the plan for how it will be built just need to actually start building and also make all the parts needed. RE: Polynomial Multiplier. - Chibill - 03-19-2015 Okay. The prymary memory is done will post pics later. As one I have theater every day till Monday. And two I want to tidy it up. (Edit) well I lost it all. Corrupted my server. RE: Polynomial Multiplier. - Chibill - 03-22-2015 Well I got a check list thing up on trello. https://trello.com/b/0ELn2UYP/my-projects. RE: Polynomial Multiplier. - Chibill - 03-28-2015 So any one have a fast analog adder? That carries at 10 RE: Polynomial Multiplier. - Legofreak - 03-29-2015 I think my analog CLE is ~10 ticks and Aft's is 9 RE: Polynomial Multiplier. - Chibill - 03-29-2015 Okay. That could be of use. I am still working on some fast analog ram (I have a 2 tick read and write design from right after that update. Might use that.) RE: Polynomial Multiplier. - Chibill - 05-09-2015 So yeah this project is still waiting on information from my brother. (Himehowareu) RE: Polynomial Multiplier. - Chibill - 11-24-2015 Okay. This is getting on the road again. But with a few design changes. I will first design it in Logisim and publish its file here. Then I will build it on the server. RE: Polynomial Multiplier. - ยงยงยงยง - 11-25-2015 Interesting project. But what would be the use of making that? RE: Polynomial Multiplier. - Chibill - 11-25-2015 It would allow for using higher level math in minecraft. RE: Polynomial Multiplier. - Magic :^) - 11-26-2015 I could possibly modify my 6 tick hex adder to work in base 10 if that could be of use RE: Polynomial Multiplier. - Chibill - 11-27-2015 I am thinking about reworking my first idea and make it use use binary but if I use an analog system I can get faster results. RE: Polynomial Multiplier. - Apocryphan - 12-08-2015 You can try my decimal analog multipler RE: Polynomial Multiplier. - Chibill - 12-08-2015 Yeah... Decimal would speed it way up. RE: Polynomial Multiplier. - greatgamer34 - 12-09-2015 why not just use hex? then convert to decimal on the display.... 6hex bits have a higher magnitude then 6dec bits... AKA more raw compute power. RE: Polynomial Multiplier. - Chibill - 12-09-2015 Because to use hex I would have to take a long time because of transmission line delay. While if i use dec there is a bit of distance I can go with out problems. RE: Polynomial Multiplier. - greatgamer34 - 12-10-2015 What about the 3 wide bus trick thing? it takes just as much delay as normal bussing... xxxxxxxxxxxxxxx ^^^^^^^^^^ xxxxxxxxxxxxxxx ........................xxxxxxxxxxxxxxxx ........................^^^^^^^^^^ ........................xxxxxxxxxxxxxxx dots for spacing RE: Polynomial Multiplier. - Legofreak - 12-10-2015 and you can do some interesting things when you don't use the full range of signal strength. you can fold it if you need it at a specific spacing. |