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ORE 1.8 Server Development Progress - Printable Version

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ORE 1 8 Server Development Progress - mJacobsenma - 03-16-2015

Is this code already available or is it still in private development?


RE: ORE 1.8 Server Development Progress - Chibill - 03-16-2015

Well its all public plugins there using so it is public.


RE: ORE 1.8 Server Development Progress - Nickster258 - 03-20-2015

Hello all!

The time has come for me to announce the release date! We have decided that the release date of 1.8 will be Tuesday, April 7th. Please plan for this by setting warps to your old plot. The old map will remain loaded in multiverse for a time and people can access old plots by warping there. The school server will be updated along side the build server to help keep the servers in check. Also because of our IRC plugin not being compatible with OREUtils IRC plugin. Due to this we will also release the new IRC channel because the old one... has issues.

Depending on how busy I am I may also be able to release the new forum theme by then (yay).

It's an exciting time and due to the death of OREUtils and the inclusion of other plugins that have real developers behind them, this will feel slightly different and may come to be called "ORE 2.0." I will write a rather extensive "How-to" of commands with the new list of plugins. Although most people won't need them it be mainly for the Staff team because, phew... there are a ton of changes.

~Nickster258


RE: ORE 1.8 Server Development Progress - Chibill - 03-20-2015

Cool two days after my birthday.


RE: ORE 1.8 Server Development Progress - LordDecapo - 03-20-2015

About 2 weeks after mine chi lol.
can't wait for dis Tongue
I'll make sure my schedule is cleared that day


RE: ORE 1.8 Server Development Progress - Nickster258 - 03-20-2015

This is gonna be ORE 2.0 awesome!


RE: ORE 1.8 Server Development Progress - Chibill - 03-25-2015

Nick I will have a colorized co!!ands.json for you later before then. (To fix stuff being the wrong color A.K.A not !arching OREUtilsV2)


RE: ORE 1.8 Server Development Progress - Phase - 03-25-2015

Plot Questions:

How big are the plots going to be?

Can we get more than one plot? (And merge them together? https://github.com/IntellectualCrafters/PlotSquared/wiki/Usage:-Plot-merging)

How about VoxelSniper? (https://github.com/IntellectualCrafters/PlotSquared/wiki/Usage:-Plot-merging)

Fancy redstone roads? (https://github.com/IntellectualCrafters/PlotSquared/wiki/Installation#option-3-using-the-setup-command-supports-the-new-world-types)


RE: ORE 1.8 Server Development Progress - PabloDons - 03-25-2015

(03-25-2015, 08:00 AM)Phasesaber Wrote: Plot Questions:

How big are the plots going to be?
256^3

(03-25-2015, 08:00 AM)Phasesaber Wrote: Can we get more than one plot? (And merge them together? https://github.com/IntellectualCrafters/PlotSquared/wiki/Usage:-Plot-merging)
currently on the build server you get an extra plot if yours is full. I am sure it would be the same. also you CAN merge plots together.

(03-25-2015, 08:00 AM)Phasesaber Wrote: How about VoxelSniper? (https://github.com/IntellectualCrafters/PlotSquared/wiki/Usage:-Plot-merging)
what do you need voxelsniper for? terraforming?

(03-25-2015, 08:00 AM)Phasesaber Wrote: Fancy redstone roads? (https://github.com/IntellectualCrafters/PlotSquared/wiki/Installation#option-3-using-the-setup-command-supports-the-new-world-types)
nah just normal roads. nothing special about them. If you want, you can surely make the one around your plot fancy, nothing's stopping you.


RE: ORE 1.8 Server Development Progress - Apuly - 03-25-2015

I'm sure it's safe to say that we will not have VoxelSniper. Although it's a very nice tool that can help you make amazing landscapes, it's not something that is needed when building redstone, and thus has no reason to be included.

Also, if accidentally misused, it can be quite a pain in the ass for people online, and the people who need to fix the issue.