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intOREnet - Printable Version

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+---- Thread: intOREnet (/thread-5661.html)

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RE: intOREnet - fluffy406 - 05-18-2015

wait till ya see RedNet Big Grin


RE: intOREnet - LordDecapo - 05-19-2015

(05-18-2015, 06:41 AM)fluffy406 Wrote: wait till ya see RedNet Big Grin

Or RegNet Wink


RE: intOREnet - Magic :^) - 05-22-2015

Can't wait for NetNet


RE: intOREnet - tokumei - 05-22-2015

And MetaNet Big Grin


RE: intOREnet - Hastumer - 05-24-2015

How's about intOREnet? Wait...


RE: intOREnet - slugdude - 06-16-2015

Since I have now returned to the server, I will be continuing development of intOREnet. I'm sorry I was absent from ingame for so long, but I had exams which take priority over redstone. I'm still building the switches.


RE: intOREnet - Halflife390 - 06-16-2015

(06-16-2015, 07:35 PM)slugdude Wrote: Since I have now returned to the server, I will be continuing development of intOREnet. I'm sorry I was absent from ingame for so long, but I had exams which take priority over redstone. I'm still building the switches.

Is this being built on the 1.8 world?


RE: intOREnet - Apuly - 06-17-2015

>internet
>switches
Gg


RE: intOREnet - slugdude - 07-01-2015

(06-16-2015, 08:51 PM)Halflife390 Wrote:
(06-16-2015, 07:35 PM)slugdude Wrote: Since I have now returned to the server, I will be continuing development of intOREnet. I'm sorry I was absent from ingame for so long, but I had exams which take priority over redstone. I'm still building the switches.

Is this being built on the 1.8 world?

Yes, it is.

Do not fear! intOREnet is not dead! I continue to work on it while I am ingame and is moving along nicely, but the progress isn't very reportable. Here's what I did today:

I've nearly finished the switch's address memory, and have decided that allowing people to change their addresses is pointless and would not only make the switch larger, but may also add some more delay. After that, I need to sync that up with some other components, add some minor stuff, add some stuff that has already been built, and something to detect if the switch is busy. Then, it will be pretty much done. The wires no longer have those bulky pistons, and there are only two wires(probably). I am switching to a more reliable way of loading the chunks on a when needed basis.


RE: intOREnet - slugdude - 07-15-2015

Due to the fact I have been banned for the duration of summer holidays for pinging Pablo a few times, intOREnet will have to be postponed indefinitely. Once school starts again in September I don't know if I will have enough time for the project. I might yet, but I doubt it, although I may have a teeny bit of time in weekends and half-terms. After that, I guess it'll be Christmas time. As a 'completion' date (although intOREnet can continue expanding) due to the circumstances, I'd estimate December-January time. To sum up, it's going to be a long fucking time until it's operational.

Edit: I just had an idea, if someone made a schematic of my plot and sent it to me, then I could continue the work on my machine in single player over the holidays.