I am TSO - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Introductions (https://forum.openredstone.org/forum-18.html) +--- Thread: I am TSO (/thread-4807.html) |
RE: I am TSO - greatgamer34 - 10-18-2014 well im lysdexic RE: I am TSO - Magazorb - 10-18-2014 No dyslexic doesn't know how to spell dyslexic. RE: I am TSO - LordDecapo - 10-19-2014 lolthisshithasgonefromserioustogoofayisitdead? lol this shit has gone from serious to goofay is it dead? translated so all of us can read RE: I am TSO - Magazorb - 10-19-2014 Thanks lord... and seemingly so RE: I am TSO - LordDecapo - 10-20-2014 (10-19-2014, 09:28 PM)Magazorb Wrote: Thanks lord... and seemingly so sry maga.. u know the love is real... no hard feelings ment... also are we gonna continue the serious convo on this thread? RE: I am TSO - Magazorb - 10-20-2014 Well you and i always talk about our stuff when we get the opertunites, so i'm sure we won't need to also i'll probably be busy for a while as my maths is holding me back so i'll be putting focus on that till i average out RE: I am TSO - jxu - 10-20-2014 haha....average I'm very clever RE: I am TSO - TSO - 10-21-2014 *returns* WTF? So, I leave for like three days, and this is the best you guys could do with your time? Also, my update: I haven't even launched the minecraft application in over a week. RE: I am TSO - Magazorb - 10-21-2014 (10-21-2014, 05:20 AM)TSO Wrote: *returns* It's not like i've had much time to do anything as of late :/ RE: I am TSO - LordDecapo - 10-27-2014 (10-21-2014, 05:20 AM)TSO Wrote: *returns* Lol. How would we post on here while ur away? It's Been aabout comparing and contrasting your design ideas to ours. So since u haven't posted anything. We have nothing to talk about You haven't been in MC, but have you done any research or thinking on your stuff? Also I'm proud to say that I have debugged about 3/4 of my Mode1 operations. And just got unconditional branching set up. It has a couple timing bugs tthat need to be worked out for it to run on the 10tick clock. But it runs Direct, Calculative Positive (adding to PC), and Calculative Negative (subtract from PC ) unconditionally perfectly on a manual clock. Will bbe timing that tonight as well as trying to hook up my conditionals and Call/Return. Wish me luck: ] |