Pong in Space Engineers - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: Off-Topic (https://forum.openredstone.org/forum-4.html) +--- Forum: General computing and engineering (https://forum.openredstone.org/forum-66.html) +--- Thread: Pong in Space Engineers (/thread-4660.html) |
Pong in Space Engineers - Legofreak - 09-05-2014 So yesterday I believe was a massively awesome update for Space engineers. You can now add sensors to make actions happen when an object enters or exits its proximity. So the first thing that came to my head was... PONG So far it actually works pretty well. I just need to figure out how to make a counter and number display. It's pretty sweet that you can just have a line of sensors next to a piston for program memory. just reverse the piston, it passes the sensors, and does all the functions you want. I imagine when they add programming this should be a whole lot simpler. RE: Pong in Space Engineers - Chibill - 09-05-2014 Cool! RE: Pong in Space Engineers - VirtualPineapple - 09-08-2014 Le should buy tis game? RE: Pong in Space Engineers - newomaster - 09-08-2014 This is the future! Once minecraft is dead I can see us all playing space engineers making giant computers xD RE: Pong in Space Engineers - Chibill - 09-08-2014 Yes... I have this game but it murders my laptop. RE: Pong in Space Engineers - greatgamer34 - 09-08-2014 Sweet rek! RE: Pong in Space Engineers - David - 09-09-2014 Maybe I should play more space enigineers... But I'm too lazy to figure out how it all works D: RE: Pong in Space Engineers - VirtualPineapple - 01-05-2015 Ayyy programmable blocks RE: Pong in Space Engineers - Legofreak - 01-05-2015 yeah they added that on the first and i havent touched this map in months. an update very soon after i posted it on the workshop made my piston logic obsolete. but yeah timer blocks and programming should make pong easier to do. |