Hexadecimal Adder - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Projects & Inventions (https://forum.openredstone.org/forum-19.html) +---- Forum: Completed Projects (https://forum.openredstone.org/forum-21.html) +---- Thread: Hexadecimal Adder (/thread-3617.html) |
Hexadecimal Adder - Legofreak - 05-25-2014 I made and improved this thing over the past few days... I studied a design by Newomaster and made my own. It's my first time making one of these. Combinational logic is a little more difficult for me than sequential logic so this was a challenge. It adds 4 sets of hexadecimal digits 1, 16, 256, and 4096(in decimal). It just looks like 1, 10, 100, and 1000 in hex. It goes up to 1FFFF which is FFFF+FFFF+1 or 131071 in decimal. I also made a GUI for it As you can see, the display is much larger than the adder itself... Adder:light gray GUI:black RE: Hexadecimal Adder - Nickster258 - 05-25-2014 This... this right here is awesome. RE: Hexadecimal Adder - Chibill - 05-25-2014 I am going to work on an ACD adder and subtractor the Adder I might base off your design. Also I still need to work in a binary to ACD decoder. And a ACD to binary decoder also. RE: Hexadecimal Adder - Legofreak - 05-26-2014 It is actually quite easy. Because I made all my power sources containers, I was able to switch all values of 15 to 9. Easy conversion to ANY base, just by changing maximum values. ACD Adder Cyan:decimal Black:hexadecimal I think cyan was a bad choice... lol RE: Hexadecimal Adder - Chibill - 05-26-2014 Thanks!! RE: Hexadecimal Adder - Legofreak - 05-27-2014 I was thinking just now that with this style of adder, bases less than 15 might not need 2 half adders because one of them can handle the C-in as well. I think I'm going to develop this a little. It should speed up ACD addition quite a bit. RE: Hexadecimal Adder - Chibill - 05-27-2014 I am working on your analog to dec too |