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Nodus - Printable Version

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+--- Thread: Nodus (/thread-3208.html)



Nodus - Dcentrics - 04-21-2014

Nodus... A greifer's parricide mod that can cause mischief on even the most protected servers. There was an incident that happened about a week ago that involved a certain person screwing around with nodus on the server.

Things Nodus does:
1. causes derps
2. light remover
3. forcefields
4. xray
5. lets you log into other accounts from in game menu
6. A LOT of other shit that involves like aimbots and hitbots with a little hint of superjump







Do I need to make it more clear that this mod is bannabe if used on any of our servers. I should also mention of you have Nodus and you are on ORE that if anything happens while a person is logged into your account you are accountable for anything that is done so I strongly suggest all users of this mod remove it from their minecraft.
Sorry if this is a bit of a rant but this mod actually pisses me off an more ways than one. Let me know if you guys think it should be a bannable mod on the servers and if we should get plugins to detect if somebody has it.


RE: Nodus - greatgamer34 - 04-21-2014

Plugin to detect it will be appropriate, along with it being a temp ban offense.


RE: Nodus - Dcentrics - 04-21-2014

I don't know any off the top of my head


RE: Nodus - EDevil - 04-21-2014

...nocheatplus >.>

Anyhow, i don't think we should warn players for using one particular mod. We have general rules on our servers (no griefing etc.) and this mod is one of those that will fit perfectly in that category. If we have too many accidents, i suggest installing a plugin like nocheatplus. But for now imo we need to put the responsibility to the individual players.


RE: Nodus - tyler569 - 04-21-2014

I completely agree with Evil on this one, in significant part because I recall a time back on the RDF when someone suggested we ban NODUS, only for RSW to tell us he was using it at the time. (I don't recall what for - I'm sure he can elaborate)


RE: Nodus - Darkroom - 04-21-2014

Nodus can be used responsibly but I agree this mod should be banned it's just not needed for red stoning


RE: Nodus - Xray_Doc - 04-21-2014

(04-21-2014, 03:07 PM)Dcentrics Wrote: Things Nodus does:
4. xray

I nodus now.


RE: Nodus - Chibill - 04-21-2014

I made my own client to help me redstone is that okay? I also I have made a simple no clip for doing videos with it.


RE: Nodus - redstonewarrior - 04-21-2014

I used nodus for a while, it was useful at the time. (Minecraft's grown since then.) While I don't think it's much of a tool nowadays, I don't think we should ban people from using it. I think we should continue to ban people who use it to break our rules efficiently.
On a side note, there were rumors. Something to the extent of "Steals your account information". Be warned, you're still liable if this happens.
My two cents :3


RE: Nodus - Chibill - 04-21-2014

It can't be used to log on as you as you need the person's password for it to get you assess token and in 1.7.6+ it needs your UUID also.

On a side note any mod can cause derps with the right packets being sent.


RE: Nodus - redstonewarrior - 04-21-2014

It's a mod, which starts in the launcher. It has full access to all of your data.


RE: Nodus - Chibill - 04-21-2014

Nodus is not a mod it's a hacked client....


RE: Nodus - redstonewarrior - 04-21-2014

It's a modified client. As mojang hasn't released the API yet, all mods are hacked clients. When they release the API, we'll have actual plugins/mods that are not hacked clients.


RE: Nodus - Chibill - 04-21-2014

Red the diffrece between mod and hacked client as of now is a client is a jar that goes in as a minecraft version and a mod is just a add on that adds to the jar which with Forge as the only mod loader the mods can't do base class edits or get you password.


RE: Nodus - AFtExploision - 04-21-2014

How did this get so off topic in two pages.


RE: Nodus - Chibill - 04-21-2014

Red calling nodus a mod.


RE: Nodus - redstonewarrior - 04-22-2014

You're basing your definition off of Forge. There are Forge mods, but your definition of jar-replacement is terrible. They both hook into the minecraft client (though forge mods don't go in the same file), but, if available, a mod can imply a mod or plugin framework. As forge is not official minecraft, there is no canonical "minecraft mod", and generally implies any modified client.
This discussion is worse than useless, it's useless and time consuming. Let's stop spamming the announcements section. Nit-picking grammar / syntax / language is useful, but these definitions are so loosely defined that there is no solid basis for argument. Don't nit-pick when it's not useful, especially if your sentence structure looks like that.


RE: Nodus - Xray_Doc - 04-22-2014

[Image: Nobody-cares-spongebob.jpg]


RE: Nodus - gelloe - 04-22-2014

(04-21-2014, 09:56 PM)redstonewarrior Wrote: I used nodus for a while, it was useful at the time. (Minecraft's grown since then.) While I don't think it's much of a tool nowadays, I don't think we should ban people from using it. I think we should continue to ban people who use it to break our rules efficiently.
On a side note, there were rumors. Something to the extent of "Steals your account information". Be warned, you're still liable if this happens.
My two cents :3

I used Nodus too once

Then I stopped

The end.

True story


RE: Nodus - JeremyG - 04-22-2014

I feel this is a debatable topic, but if anyone is caught misusing/abusing its functions, then I'd agree on a long-ass ban.


RE: Nodus - Dcentrics - 04-23-2014

i would have to agree with jer


RE: Nodus - LordDecapo - 04-24-2014

i agree with all you ppls, any form of griefing (which this seems to have the potential to) is stated as not acceptable. and i agree on a temp ban on first offensive and maybe longer if they continue?


RE: Nodus - gelloe - 04-25-2014

(04-21-2014, 06:18 PM)EDevil Wrote: ...nocheatplus >.>


NC+ is a good plugin and all, but it still restrains players from other stuff.


RE: Nodus - redstonewarrior - 04-25-2014

People will grief if they are inclined to, regardless of the tools at their disposal. There are plenty of other modpacks. We should not be in the business of hunting down all possible modpacks that could help griefing, instead we should be in the business of banning those who grief and restoring any damage with backups.

(04-21-2014, 03:07 PM)Dcentrics Wrote: ... and if we should get plugins to detect if somebody has it.
This is a horrifyingly terrible idea. Come back tomorrow.
-(ex?) server maintainer #7


RE: Nodus - gelloe - 04-25-2014

(04-25-2014, 08:10 PM)redstonewarrior Wrote:
(04-21-2014, 03:07 PM)Dcentrics Wrote: ... and if we should get plugins to detect if somebody has it.
This is a horrifyingly terrible idea. Come back tomorrow.


Make a plugin then, it's always better than finding one.


RE: Nodus - redstonewarrior - 04-25-2014

(04-25-2014, 08:37 PM)gelloe Wrote:
(04-25-2014, 08:10 PM)redstonewarrior Wrote:
(04-21-2014, 03:07 PM)Dcentrics Wrote: ... and if we should get plugins to detect if somebody has it.
This is a horrifyingly terrible idea. Come back tomorrow.


Make a plugin then, it's always better than finding one.

I think you completely missed the point.
Our plugins support ORE's infrastructure; they get things done. They keep visitors from banning people, they connect chat to IRC, they generate our map, and they give us massive power over the world through a few simple commands. Adding a plugin for the explicit purpose of identifying if a member is using a certain modded client is a terrible idea. You regulate behavior, not probe your clients to see if they could behave differently. If you're a survival server, and need to watch out for cheaters, then use a plugin that identifies anomalous (non-lag based) actions that seem superhuman. You don't use the "blacklist" approach.
Edit: Italics everywhere.


RE: Nodus - redstonewarrior - 04-25-2014

Even further:
All members of ORE have access to worldedit. If they want to grief, we're not holding them back.
That's not how we work.


RE: Nodus - Guy1234567890 - 04-25-2014

^^^^^


RE: Nodus - tyler569 - 04-26-2014

(04-25-2014, 11:35 PM)Guy1234567890 Wrote: ^^^^^



RE: Nodus - EDevil - 04-26-2014

I think we can leave this topic for now. And indeed, why bother about a mod if people have WE (as said before by Reddy), the best griefing tool / mod out of all of them?


RE: Nodus - Xray_Doc - 04-26-2014

Guests don't have WE


RE: Nodus - redstonewarrior - 04-26-2014

(04-26-2014, 10:10 AM)Xray_Doc Wrote: Guests don't have WE

They also don't have building permissions.


RE: Nodus - embizone - 04-26-2014

Hey sorry getting here really late to the party and honestly I'm not going to read through all the posts Tongue. I'll start off with I thought nodus was discontinued? Next what can people do with nodus AS A GUEST which can cause harm? Once they're member, what can they do with nodus that they cant already do worse with worldedit? I totally understand having nocheat on a survival server but I don't see what someone could do with it on build that we're not already ready for.


RE: Nodus - Nickster258 - 04-27-2014

I think the voting may be screwed over...


RE: Nodus - Xray_Doc - 04-27-2014

fukin xeo. I thought he died


RE: Nodus - redstonewarrior - 04-27-2014

Long live xeo, the greek goddess of polltorture.


RE: Nodus - gelloe - 04-27-2014

(04-27-2014, 03:48 AM)redstonewarrior Wrote: Long live xeo, the greek goddess of polltorture.

Pollitorture, with an 'i'


RE: Nodus - redstonewarrior - 04-27-2014

Typo. Shall we lock?

I summon the great evildevil, god of all things locked.


RE: Nodus - gelloe - 04-27-2014

(04-27-2014, 07:25 PM)redstonewarrior Wrote: Typo. Shall we lock?

I summon the great evildevil, god of all things locked.

EvilDevil isn't staff, silly you.


RE: Nodus - JeremyG - 04-27-2014

Evildevil is like, pseudo-staff.

But yeah, I guess we should just lock this thread.

[/lock]


RE: Nodus - Dcentrics - 04-28-2014

twas good for a bit :/