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MCsim (pre-alpha release) - Printable Version

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RE: Redstone lab (Open source) - Chibill - 09-16-2014

That's okay I have been pvping to much and need to actually finish the system.


RE: Redstone lab (Open source) - Xray_Doc - 09-18-2014

(12-19-2013, 11:34 AM)Frontrider Wrote: Make it to run on android, and everyone is happy.

There already is and has been one. For almost 2 years. Yay for extreme late respones!


RE: Redstone lab (Open source) - CX gamer - 09-21-2014

Still no internet for work computer, modem should be installed next tuesday. Did a bunch of refactoring offline, and when I have internet I'm going to look into writing a classloader as well to see if I can get it working.


RE: Redstone lab (Open source) - greatgamer34 - 09-23-2014

Quite impressive work CX!


RE: Redstone lab (Open source) - Chibill - 09-30-2014

MCP 9.10 pre release is out for 1.8 http://www.mediafire.com/?56xoalz89957n7o


RE: Redstone lab (Open source) - CX gamer - 10-02-2014

Sweet! Thanks for posting the link. I'll get on it asap. My dorm room isn't completely set up, so my development computer isn't plugged in yet, but I plan on programming on my laptop for the while being. The reason there haven't been any commits yet is because my repos is on the computer that isn't plugged in yet, but internet is available here now, so that's no problem.


RE: Redstone lab (Open source) - Chibill - 10-02-2014

I am going to try and stop PVPing and get my new project called The Obfuscating Loader that will load a program only after loading and runtime deobfing Minecraft.


RE: Redstone lab (Open source) - CX gamer - 10-03-2014

Sounds awesome and useful! Big Grin

There's a lot of change and I'm figuring out my strategy. After I've got everything working again, I'll finally tackle TileEntities and Entities for good.


RE: Redstone lab (Open source) - Chibill - 10-03-2014

I might get the loader to work over the week end. And I might have a dev Bukkit 1.8 build working too.


RE: Redstone lab (Open source) - CX gamer - 10-09-2014

Did some work porting it all over, but still lots of work to do. The Bootloader wouldn't load for a strange reason. MC saves the log4j library at

Code:
org\apache\commons\commons-lang3\3.3.2

whilst it seems to use instead

Code:
org\apache\commons\lang3\3.3.2

Hoping that this bug is not in my end, and that it will go away in future MC / MCP updates.

EDIT: Oh and I'll set up git on my lap so I can commit again after the refactor.