Summer schedule; monthly designs and builds! - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Projects & Inventions (https://forum.openredstone.org/forum-19.html) +---- Forum: In Progress (https://forum.openredstone.org/forum-20.html) +---- Thread: Summer schedule; monthly designs and builds! (/thread-12380.html) Pages:
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RE: Ugh, why have I taken on so many projects? (New summer schedule) - tokumei - 06-15-2017 No. Branching will simply hang the cycle until the previous instruction is done executing, then it will update the PC. RE: Ugh, why have I taken on so many projects? (New summer schedule) - tokumei - 07-01-2017 Okay folks, it's now July. I have to admit, I didn't work on Juno a lot in the past two weeks, but it is somewhat working. When I can set aside a couple of hours, I will work out the rest of the kinks. Now, it's time to start planning my Julius project. As mentioned before, it is a dual-ALU system. It is an interesting form of parallel processing that I've only recently heard about. It's similar to having two cores, except they share a register file and instruction pointer. Each clock cycle, the control unit alternates between processing an instruction for alu 1 and alu 2. I also have an idea for the Augustus project: I would like to build a CPU that specializes in mathematical operations: Addition, subtraction, multiplication, division, comparison and their floating-point equivalents. If it is feasible, I might make 16 bit operations. RE: Ugh, why have I taken on so many projects? (New summer schedule) - tokumei - 07-02-2017 Another feature I would like to incorporate (possibly this month, if not then in august) is high-capacity memory, more than 64 bytes. This would involve caches of different types: a direct sequential mapping in program memory and a set associative mapping elsewhere. RE: Ugh, why have I taken on so many projects? (New summer schedule) - jxu - 07-05-2017 I like the codenames. There has been a lack of badass Roman names for redstone projects. |