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intOREnet is finally here! - Printable Version

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RE: intOREnet is finally here! - slugdude - 01-06-2017

(01-06-2017, 08:30 AM)LambdaPI Wrote: Unless i casually claim 5 more plots

Or just one.

Next to Laythe, Maze, or my pistoncpu plot maybe?


RE: intOREnet is finally here! - LordDecapo - 01-06-2017

Or you can just build on one of my plots...
Or capo can get more plots and I'll claim the stretch of plots over to urs Wink lol


RE: intOREnet is finally here! - Koyarno - 01-06-2017

^ all the more room for me to build architectural stuff on it :p


RE: intOREnet is finally here! - Apuly - 01-10-2017

(01-04-2017, 05:55 PM)LambdaPI Wrote: Can you implement TCP/IP? Big Grin

I'm hoping you're talking about a modified version of TCP?
Sending up to 536870944 bytes of data over intOREnet doesn't sound like a good idea.


RE: intOREnet is finally here! - slugdude - 01-14-2017

Progress update: The reason rollout has stalled is that after Apuly's WE derp, a large area spamming from Rodentman's plot to CDPIV's had all redstone dust removed from it, and wasn't caught in the initial restore from backup. IntOREnet needs to *go in this area*. Inevitably it will get restored, meaning anything I build there will get deleted. Admins are nowhere in sight, so I've been waiting for the last week to talk to anybody.


RE: intOREnet is finally here! - Chibill - 01-17-2017

Slug I can restore it with the back up.... Co knows you placed stuff.... You could have like told us. (Like even in game....)


RE: intOREnet is finally here! - slugdude - 01-17-2017

(01-17-2017, 08:11 AM)Chibill Wrote: Slut I can restore it with the back up.... Co knows you placed stuff.... You could have like told us. (Like even in game....)

>Slut

Also everything is fine now chibill that was posted before we fixed it.


RE: intOREnet is finally here! - Chibill - 01-18-2017

That is like my worst typo on ORE..... does not help it was 1 am but.


RE: intOREnet is finally here! - slugdude - 01-18-2017

(01-18-2017, 05:53 AM)Chibill Wrote: Fuck the typo!

Also the police.


RE: intOREnet is finally here! - embizone - 01-24-2017

Idk how the destination address is resolved but instead of having a big decoder programmed with directions, why not number the plots and use 2 comparators for x and y to route the packet. Think this would make the router half the size. You'd also then only have to program two 4 bit constants on the router instead of redesigning a whole decoder.