1.11 Major redstone changes? - Printable Version +- Forums - Open Redstone Engineers (https://forum.openredstone.org) +-- Forum: ORE General (https://forum.openredstone.org/forum-39.html) +--- Forum: Build Discussion (https://forum.openredstone.org/forum-50.html) +--- Thread: 1.11 Major redstone changes? (/thread-11009.html) |
RE: 1.11 Major redstone changes? - Laythe - 10-13-2016 Welp, Mojang just nuked practically every good thing about the observers, so I don't really care about 1.11 anymore. RE: 1.11 Major redstone changes? - Nickster258 - 10-14-2016 (10-13-2016, 11:58 PM)Laythe Wrote: Welp, Mojang just nuked practically every good thing about the observers, so I don't really care about 1.11 anymore. What happened? RE: 1.11 Major redstone changes? - LambdaPI - 10-14-2016 Oh boy all the hype is gone. RE: 1.11 Major redstone changes? - Laythe - 10-14-2016 (10-14-2016, 01:39 AM)Nickster258 Wrote:(10-13-2016, 11:58 PM)Laythe Wrote: Welp, Mojang just nuked practically every good thing about the observers, so I don't really care about 1.11 anymore. Well, in snapshot 16w41a, Mojang changed a lot of stuff. Observers output a 1.5 tick pulse instead of a 0-tick pulse, which means they can't be used for t-flip-flops anymore and are thus useless for bussing. They no longer detect redstone updates a block away, which used to allow things like redstone junctions where two lines cross but don't interact. They output a signal strength of 15, which makes them laggy AF now. etc. RE: 1.11 Major redstone changes? - Nickster258 - 10-14-2016 ... so what is their use now? They were mainly for block update detection but that got nerfed. Is there any redeeming qualities about it now? RE: 1.11 Major redstone changes? - Chibill - 10-14-2016 Well they make good insta-wire RE: 1.11 Major redstone changes? - Nickster258 - 10-14-2016 (10-14-2016, 06:58 PM)Chibill Wrote: Well they make good insta-wire Not according to the new update apparently. The 1.5 tick change nerfed that. RE: 1.11 Major redstone changes? - LambdaPI - 10-14-2016 Riiiiip RE: 1.11 Major redstone changes? - PaukkuPalikka - 10-14-2016 I'm pretty sure it's actually a 2 tick pulse, as it doesnt blockdrop pistons (1.5 tick pulses do, even in the snapshot, I tested it) and 2 comparators light up when you put it through a chain of them. Also repeaters round down 1.5 tick to 1 tick, but the observer pulse stays the same. EDIT: If you add a comparator to the end like shown in the picture below, it will shorten the pulse to 1.5 tick and then you can use a piston as a T flip flop. Also, the 1-block-away update detection wasn't completely removed, it will still detect redstone dust going on, off, or removed (but not placed, weird stuff) Also, something very weird: The redstone lines are alternating on and off as shown in the picture at a rate what I think is 2 ticks off, 2 ticks on. RE: 1.11 Major redstone changes? - Chibill - 10-14-2016 (10-14-2016, 07:12 PM)Nickster258 Wrote:(10-14-2016, 06:58 PM)Chibill Wrote: Well they make good insta-wire Nope. Not according to Xisuma's snapshot vid. They detect changes instantly and react instantly BUT they take 1.5 ticks to reset. |