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		<title><![CDATA[Forums - Open Redstone Engineers - Minor Petitions]]></title>
		<link>https://forum.openredstone.org/</link>
		<description><![CDATA[Forums - Open Redstone Engineers - https://forum.openredstone.org]]></description>
		<pubDate>Tue, 07 Apr 2026 15:41:51 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Stricter plot perms]]></title>
			<link>https://forum.openredstone.org/thread-15900.html</link>
			<pubDate>Mon, 20 Jul 2020 13:17:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=6444">EEVV</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15900.html</guid>
			<description><![CDATA[Make it so that untrusted people cannot interact with your plot (only flick levers or basic things).<br />
If they want to change something they can copy to their plot and change it.<br />
<br />
ORE did the same with the whole ptrust with WorldEdit over the concerns that someones plot could be reset, my concern is similar because if you destroy a single dust in a CPU it breaks it and requires length debugging. So in a sense destroying a dust in a CPU can have the same effect as //set 0 on it since you will need to rollback (gl finding the issue).<br />
<br />
My best analogy for this is if you have a github repository like the rust compiler and you let a random github member edit the code and push it upstream. No, instead they must fork (copy to local) which they can change and do pull request. GitHub is still open source (to answer the "well it doesn't make openredstone open anymore"). Same with OldBuild -&gt; Build: you copy stuff if you want to change smth...]]></description>
			<content:encoded><![CDATA[Make it so that untrusted people cannot interact with your plot (only flick levers or basic things).<br />
If they want to change something they can copy to their plot and change it.<br />
<br />
ORE did the same with the whole ptrust with WorldEdit over the concerns that someones plot could be reset, my concern is similar because if you destroy a single dust in a CPU it breaks it and requires length debugging. So in a sense destroying a dust in a CPU can have the same effect as //set 0 on it since you will need to rollback (gl finding the issue).<br />
<br />
My best analogy for this is if you have a github repository like the rust compiler and you let a random github member edit the code and push it upstream. No, instead they must fork (copy to local) which they can change and do pull request. GitHub is still open source (to answer the "well it doesn't make openredstone open anymore"). Same with OldBuild -&gt; Build: you copy stuff if you want to change smth...]]></content:encoded>
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			<title><![CDATA[Option to remove the worldedit selection sidebar]]></title>
			<link>https://forum.openredstone.org/thread-15879.html</link>
			<pubDate>Tue, 07 Jul 2020 08:51:47 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=8676">TheShayminex</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15879.html</guid>
			<description><![CDATA[The worldedit selection sidebar gets in the way of f3 screen info in the right side, and makes it difficult to check redstone dust power level or other block state information like composter or cauldron fill, leaf distance, etc. It also takes up a significant portion of the screen and I find it more obnoxious than helpful, and it's redundant when the game says the positions and volume in chat whenever you make a selection, and with //size, which provides more information and isn't in the way.<br />
<br />
I guess some people might use it, but I'd greatly appreciate an option to get rid of it.<br />
<br />
<a href="https://imgur.com/a/nBRhrif" target="_blank" rel="noopener" class="mycode_url">Here's an image demonstrating how it gets in the way without providing useful info</a>]]></description>
			<content:encoded><![CDATA[The worldedit selection sidebar gets in the way of f3 screen info in the right side, and makes it difficult to check redstone dust power level or other block state information like composter or cauldron fill, leaf distance, etc. It also takes up a significant portion of the screen and I find it more obnoxious than helpful, and it's redundant when the game says the positions and volume in chat whenever you make a selection, and with //size, which provides more information and isn't in the way.<br />
<br />
I guess some people might use it, but I'd greatly appreciate an option to get rid of it.<br />
<br />
<a href="https://imgur.com/a/nBRhrif" target="_blank" rel="noopener" class="mycode_url">Here's an image demonstrating how it gets in the way without providing useful info</a>]]></content:encoded>
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			<title><![CDATA[Dark Mode]]></title>
			<link>https://forum.openredstone.org/thread-15836.html</link>
			<pubDate>Thu, 11 Jun 2020 17:32:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=12111">HashDG</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15836.html</guid>
			<description><![CDATA[I propose a dark mode for this forum.]]></description>
			<content:encoded><![CDATA[I propose a dark mode for this forum.]]></content:encoded>
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		<item>
			<title><![CDATA[Message Spam]]></title>
			<link>https://forum.openredstone.org/thread-15809.html</link>
			<pubDate>Tue, 26 May 2020 20:45:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=11840">Verlio_H</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15809.html</guid>
			<description><![CDATA[If a student is on build and walks over a pressure plate it fills the chat with you are not permitted to interact messages, this makes tracking your conversation harder if you are walking around or something on build. I think this should be changed to either send a message once or not send a message at all so that ones chat is not filled with messages that are unnecessary.<br /><!-- start: postbit_attachments_attachment -->
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			<content:encoded><![CDATA[If a student is on build and walks over a pressure plate it fills the chat with you are not permitted to interact messages, this makes tracking your conversation harder if you are walking around or something on build. I think this should be changed to either send a message once or not send a message at all so that ones chat is not filled with messages that are unnecessary.<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://forum.openredstone.org/images/attachtypes/image.gif" title="PNG Image" border="0" alt=".png" />
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			<title><![CDATA[Remove or reduce minecart despawning]]></title>
			<link>https://forum.openredstone.org/thread-15609.html</link>
			<pubDate>Sat, 11 Jan 2020 04:03:36 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=11061">Wigglebot23</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15609.html</guid>
			<description><![CDATA[This feature is to reduce lag. It does not prevent the ability to use minecarts to intentionally lag the server, nor lower it a lot. Minecart based BUDs, which can be used for instant wire, torch keys, traps, and laser security systems and are better that dust redirection based BUDs are broken by this. I made an instant wire design that uses it but it can not be made nearly as good as the ones that do not prevent despawning.<br />
Although I can not think of any other examples, I know people have run into issues with despawning a lot. I feel it limits creativity.<br />
Edit: Some people were saying minecarts being left can pile up overtime and cause lag. Some way to delete minecarts quickly would fix this issue.]]></description>
			<content:encoded><![CDATA[This feature is to reduce lag. It does not prevent the ability to use minecarts to intentionally lag the server, nor lower it a lot. Minecart based BUDs, which can be used for instant wire, torch keys, traps, and laser security systems and are better that dust redirection based BUDs are broken by this. I made an instant wire design that uses it but it can not be made nearly as good as the ones that do not prevent despawning.<br />
Although I can not think of any other examples, I know people have run into issues with despawning a lot. I feel it limits creativity.<br />
Edit: Some people were saying minecarts being left can pile up overtime and cause lag. Some way to delete minecarts quickly would fix this issue.]]></content:encoded>
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		<item>
			<title><![CDATA[/Furnace {amount of signal strength}]]></title>
			<link>https://forum.openredstone.org/thread-15327.html</link>
			<pubDate>Mon, 12 Aug 2019 12:25:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=8710">H2o_h3</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15327.html</guid>
			<description><![CDATA[Loads of uses for this would be amazing, so much easier to get the right amount of signal strength you need, you can just use /furnace {amount of signal strength} and it will give the player a furnace with NBT data containing that many items to get that many signal strength.]]></description>
			<content:encoded><![CDATA[Loads of uses for this would be amazing, so much easier to get the right amount of signal strength you need, you can just use /furnace {amount of signal strength} and it will give the player a furnace with NBT data containing that many items to get that many signal strength.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shift+Placing blocks reverse blocks]]></title>
			<link>https://forum.openredstone.org/thread-15326.html</link>
			<pubDate>Mon, 12 Aug 2019 12:11:00 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=8710">H2o_h3</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15326.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Shift+Placing </span>blocks will reverse their direction <span style="font-weight: bold;" class="mycode_b">relative</span> to the player when placed.<br />
<br />
This functionality would be able to support the following...<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Both types of pistons</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Comparators</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Repeaters</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Torches</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Observers</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Droppers</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">D</span><span style="font-weight: bold;" class="mycode_b">ispenser</span><span style="font-weight: bold;" class="mycode_b">s</span><br />
</li>
</ul>
]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Shift+Placing </span>blocks will reverse their direction <span style="font-weight: bold;" class="mycode_b">relative</span> to the player when placed.<br />
<br />
This functionality would be able to support the following...<br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Both types of pistons</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Comparators</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Repeaters</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Torches</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Observers</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Droppers</span><br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">D</span><span style="font-weight: bold;" class="mycode_b">ispenser</span><span style="font-weight: bold;" class="mycode_b">s</span><br />
</li>
</ul>
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Put Old End World On Archives]]></title>
			<link>https://forum.openredstone.org/thread-15299.html</link>
			<pubDate>Thu, 25 Jul 2019 07:29:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=907">PNWMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15299.html</guid>
			<description><![CDATA[I would appreciate if a copy of the old End world was put into the archives, or added as part of the Build archive file, or otherwise accessible. It has some old projects of mine on it, no rush though. Thank you!]]></description>
			<content:encoded><![CDATA[I would appreciate if a copy of the old End world was put into the archives, or added as part of the Build archive file, or otherwise accessible. It has some old projects of mine on it, no rush though. Thank you!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bring back teacher rank]]></title>
			<link>https://forum.openredstone.org/thread-15297.html</link>
			<pubDate>Mon, 22 Jul 2019 21:59:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=8771">marwenn</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15297.html</guid>
			<description><![CDATA[Petition to bring back teacher rank cus yes!<br />
<img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /><img src="https://forum.openredstone.org/images/smilies/angry.png" alt="Angry" title="Angry" class="smilie smilie_11" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" />  <img src="https://forum.openredstone.org/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_13" /> <img src="https://forum.openredstone.org/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <img src="https://forum.openredstone.org/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> <img src="https://forum.openredstone.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> <img src="https://forum.openredstone.org/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /> <img src="https://forum.openredstone.org/images/smilies/shy.png" alt="Shy" title="Shy" class="smilie smilie_7" /> <img src="https://forum.openredstone.org/images/smilies/rolleyes.png" alt="Rolleyes" title="Rolleyes" class="smilie smilie_6" /> <img src="https://forum.openredstone.org/images/smilies/heart.png" alt="Heart" title="Heart" class="smilie smilie_16" />]]></description>
			<content:encoded><![CDATA[Petition to bring back teacher rank cus yes!<br />
<img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" /><img src="https://forum.openredstone.org/images/smilies/angry.png" alt="Angry" title="Angry" class="smilie smilie_11" /> <img src="https://forum.openredstone.org/images/smilies/huh.png" alt="Huh" title="Huh" class="smilie smilie_17" />  <img src="https://forum.openredstone.org/images/smilies/confused.png" alt="Confused" title="Confused" class="smilie smilie_13" /> <img src="https://forum.openredstone.org/images/smilies/angel.png" alt="Angel" title="Angel" class="smilie smilie_10" /> <img src="https://forum.openredstone.org/images/smilies/cool.png" alt="Cool" title="Cool" class="smilie smilie_3" /> <img src="https://forum.openredstone.org/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" /> <img src="https://forum.openredstone.org/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /> <img src="https://forum.openredstone.org/images/smilies/shy.png" alt="Shy" title="Shy" class="smilie smilie_7" /> <img src="https://forum.openredstone.org/images/smilies/rolleyes.png" alt="Rolleyes" title="Rolleyes" class="smilie smilie_6" /> <img src="https://forum.openredstone.org/images/smilies/heart.png" alt="Heart" title="Heart" class="smilie smilie_16" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[mute command]]></title>
			<link>https://forum.openredstone.org/thread-15158.html</link>
			<pubDate>Mon, 27 May 2019 08:43:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=8771">marwenn</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15158.html</guid>
			<description><![CDATA[I believe the title explains itself,<br />
people who come on to talk to them self are starting to get annoying imo<br />
<br />
There are of course exceptions to where it is fine: https://i.redd.it/uxu7zdtw9zn01.png]]></description>
			<content:encoded><![CDATA[I believe the title explains itself,<br />
people who come on to talk to them self are starting to get annoying imo<br />
<br />
There are of course exceptions to where it is fine: https://i.redd.it/uxu7zdtw9zn01.png]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hard mode on survival]]></title>
			<link>https://forum.openredstone.org/thread-15101.html</link>
			<pubDate>Thu, 28 Mar 2019 17:56:32 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=10708">PinkFluffyLlama</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15101.html</guid>
			<description><![CDATA[Small petition for survival to be put on hard mode<br />
<br />
For: more mob spawns cuz all spigot versions suck at mob spawning<br />
<br />
Against: "im a noob"]]></description>
			<content:encoded><![CDATA[Small petition for survival to be put on hard mode<br />
<br />
For: more mob spawns cuz all spigot versions suck at mob spawning<br />
<br />
Against: "im a noob"]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fireworks in anarchy?]]></title>
			<link>https://forum.openredstone.org/thread-15051.html</link>
			<pubDate>Sat, 09 Mar 2019 00:12:07 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=8771">marwenn</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15051.html</guid>
			<description><![CDATA[title pretty much speaks for itself, reasoning for and against:<br />
<br />
for: its anarchy u idiot<br />
against: will crash the server in 1 minute]]></description>
			<content:encoded><![CDATA[title pretty much speaks for itself, reasoning for and against:<br />
<br />
for: its anarchy u idiot<br />
against: will crash the server in 1 minute]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Please Legalize Mushroom Stem Blocks]]></title>
			<link>https://forum.openredstone.org/thread-15047.html</link>
			<pubDate>Thu, 07 Mar 2019 05:44:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=10709">Haireisthai</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15047.html</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto;" class="mycode_font">This is not a joke I can't get mushroom stem blocks on the server and I've talked to teachers no one knows why. I really want my shroompooter pls sempai legalize shrooms.<br />
</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto;" class="mycode_font">"/i mushroom_stem 1" Does not work!</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto;" class="mycode_font">This is not a joke I can't get mushroom stem blocks on the server and I've talked to teachers no one knows why. I really want my shroompooter pls sempai legalize shrooms.<br />
</span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="font-family: Roboto;" class="mycode_font">"/i mushroom_stem 1" Does not work!</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Please Legalize Mushroom Stem Blocks]]></title>
			<link>https://forum.openredstone.org/thread-15046.html</link>
			<pubDate>Tue, 05 Mar 2019 03:44:29 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=10709">Haireisthai</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-15046.html</guid>
			<description><![CDATA[This is not a joke I can't get mushroom stem blocks on the server and I've talked to teachers no one knows why. I really want my shroompooter pls sempai legalize shrooms.]]></description>
			<content:encoded><![CDATA[This is not a joke I can't get mushroom stem blocks on the server and I've talked to teachers no one knows why. I really want my shroompooter pls sempai legalize shrooms.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[CAS Authentication Error]]></title>
			<link>https://forum.openredstone.org/thread-14982.html</link>
			<pubDate>Fri, 15 Feb 2019 01:55:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://forum.openredstone.org/member.php?action=profile&uid=907">PNWMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://forum.openredstone.org/thread-14982.html</guid>
			<description><![CDATA[If you make a CAS password with a backslash \ in it, you can log into cas.openredstone.org, but you can't log into schems.openredstone.org. It will say it's an invalid username/password. I don't know of any other symbols that give problems, but please fix OR give a warning and don't allow passwords to be created with invalid symbols.]]></description>
			<content:encoded><![CDATA[If you make a CAS password with a backslash \ in it, you can log into cas.openredstone.org, but you can't log into schems.openredstone.org. It will say it's an invalid username/password. I don't know of any other symbols that give problems, but please fix OR give a warning and don't allow passwords to be created with invalid symbols.]]></content:encoded>
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